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AWS cli documentation change

Service: cli · 2026-06-19 · Documentation low

File: cli/latest/reference/gamelift/stop-game-session-placement.md

Summary

Updated ARN format documentation for game sessions to differentiate between Home Region and Remote Location sessions. Added clarification about latency values applying to both AWS Regions and custom locations.

Security assessment

The changes clarify ARN formats and latency documentation without addressing security vulnerabilities. No security-related terminology or vulnerability fixes are present.

Diff

diff --git a/cli/latest/reference/gamelift/stop-game-session-placement.md b/cli/latest/reference/gamelift/stop-game-session-placement.md
index 73e5592db..57a27583b 100644
--- a//cli/latest/reference/gamelift/stop-game-session-placement.md
+++ b//cli/latest/reference/gamelift/stop-game-session-placement.md
@@ -15 +15 @@
-  * [AWS CLI 2.35.5 Command Reference](../../index.html) »
+  * [AWS CLI 2.35.8 Command Reference](../../index.html) »
@@ -351 +351 @@ GameSessionPlacement -> (structure)
->> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>` . This value is the same as `GameSessionArn` . This value isn’t final until placement status is `FULFILLED` .
+>> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: For Home Region game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>` . For Remote Location game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID string>` . This value is the same as `GameSessionArn` . This value isn’t final until placement status is `FULFILLED` .
@@ -362 +362 @@ GameSessionPlacement -> (structure)
->> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>` . This value is the same as `GameSessionId` . This value isn’t final until placement status is `FULFILLED` .
+>> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: For Home Region game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>` . For Remote Location game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID string>` . This value is the same as `GameSessionId` . This value isn’t final until placement status is `FULFILLED` .
@@ -384 +384 @@ GameSessionPlacement -> (structure)
->> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to Amazon Web Services Regions.
+>> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to a fleet location (Amazon Web Services Regions or custom locations for Amazon GameLift Servers Anywhere fleets).
@@ -388 +388 @@ GameSessionPlacement -> (structure)
->>> Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified Region. The relative difference between a player’s latency values for multiple Regions are used to determine which fleets are best suited to place a new game session for the player.
+>>> Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified location (an Amazon Web Services Region or a custom location for Amazon GameLift Servers Anywhere fleets). The relative difference between a player’s latency values for multiple locations are used to determine which fleets are best suited to place a new game session for the player.
@@ -403 +403 @@ GameSessionPlacement -> (structure)
->>>> Name of the Region that is associated with the latency value.
+>>>> Name of the Region or custom location that is associated with the latency value. For Amazon GameLift Servers Anywhere fleets, use the custom location name.
@@ -578 +578 @@ GameSessionPlacement -> (structure)
-  * [AWS CLI 2.35.5 Command Reference](../../index.html) »
+  * [AWS CLI 2.35.8 Command Reference](../../index.html) »