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AWS cli documentation change

Service: cli · 2026-06-19 · Documentation low

File: cli/latest/reference/gamelift/start-match-backfill.md

Summary

Updated CLI version references from 2.35.5 to 2.35.8. Enhanced documentation for GameSessionArn format to distinguish between Home Region and Remote Location sessions. Expanded latency documentation to include custom locations for GameLift Servers Anywhere fleets.

Security assessment

Changes are documentation clarifications about ARN formats and latency reporting. No security vulnerabilities, exploits, or weaknesses are mentioned or addressed. Updates reflect feature enhancements (custom locations) without security implications.

Diff

diff --git a/cli/latest/reference/gamelift/start-match-backfill.md b/cli/latest/reference/gamelift/start-match-backfill.md
index 345e138c5..776d7d092 100644
--- a//cli/latest/reference/gamelift/start-match-backfill.md
+++ b//cli/latest/reference/gamelift/start-match-backfill.md
@@ -15 +15 @@
-  * [AWS CLI 2.35.5 Command Reference](../../index.html) »
+  * [AWS CLI 2.35.8 Command Reference](../../index.html) »
@@ -139 +139 @@ See also: [AWS API Documentation](https://docs.aws.amazon.com/goto/WebAPI/gameli
-> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>` . When using FlexMatch as a standalone matchmaking solution, this parameter is not needed.
+> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: For Home Region game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>` . For Remote Location game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID string>` . When using FlexMatch as a standalone matchmaking solution, this parameter is not needed.
@@ -250 +250 @@ See also: [AWS API Documentation](https://docs.aws.amazon.com/goto/WebAPI/gameli
->>> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to Amazon Web Services Regions. If this property is present, FlexMatch considers placing the match only in Regions for which latency is reported.
+>>> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to a fleet location (Amazon Web Services Regions or custom locations for Amazon GameLift Servers Anywhere fleets). If this property is present, FlexMatch considers placing the match only in Regions for which latency is reported.
@@ -583 +583 @@ MatchmakingTicket -> (structure)
->>>> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to Amazon Web Services Regions. If this property is present, FlexMatch considers placing the match only in Regions for which latency is reported.
+>>>> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to a fleet location (Amazon Web Services Regions or custom locations for Amazon GameLift Servers Anywhere fleets). If this property is present, FlexMatch considers placing the match only in Regions for which latency is reported.
@@ -609 +609 @@ MatchmakingTicket -> (structure)
->>> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>` .
+>>> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: For Home Region game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>` . For Remote Location game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID string>` .
@@ -721 +721 @@ MatchmakingTicket -> (structure)
-  * [AWS CLI 2.35.5 Command Reference](../../index.html) »
+  * [AWS CLI 2.35.8 Command Reference](../../index.html) »