AWS cli documentation change
Summary
Updated GameSessionPlacement documentation to differentiate ARN formats between Home Region and Remote Location game sessions. Added clarification about latency measurements for custom locations in Amazon GameLift Servers Anywhere fleets.
Security assessment
Changes only clarify ARN formats and latency measurement locations. No security vulnerabilities, configurations, or features are mentioned. Updates are purely descriptive improvements.
Diff
diff --git a/cli/latest/reference/gamelift/describe-game-session-placement.md b/cli/latest/reference/gamelift/describe-game-session-placement.md index 506c3ea4f..f909defc7 100644 --- a//cli/latest/reference/gamelift/describe-game-session-placement.md +++ b//cli/latest/reference/gamelift/describe-game-session-placement.md @@ -15 +15 @@ - * [AWS CLI 2.35.5 Command Reference](../../index.html) » + * [AWS CLI 2.35.8 Command Reference](../../index.html) » @@ -349 +349 @@ GameSessionPlacement -> (structure) ->> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>` . This value is the same as `GameSessionArn` . This value isn’t final until placement status is `FULFILLED` . +>> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: For Home Region game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>` . For Remote Location game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID string>` . This value is the same as `GameSessionArn` . This value isn’t final until placement status is `FULFILLED` . @@ -360 +360 @@ GameSessionPlacement -> (structure) ->> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>` . This value is the same as `GameSessionId` . This value isn’t final until placement status is `FULFILLED` . +>> An identifier for the game session that is unique across all regions. The value is always a full ARN in the following format: For Home Region game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>` . For Remote Location game session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID string>` . This value is the same as `GameSessionId` . This value isn’t final until placement status is `FULFILLED` . @@ -382 +382 @@ GameSessionPlacement -> (structure) ->> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to Amazon Web Services Regions. +>> A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to a fleet location (Amazon Web Services Regions or custom locations for Amazon GameLift Servers Anywhere fleets). @@ -386 +386 @@ GameSessionPlacement -> (structure) ->>> Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified Region. The relative difference between a player’s latency values for multiple Regions are used to determine which fleets are best suited to place a new game session for the player. +>>> Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified location (an Amazon Web Services Region or a custom location for Amazon GameLift Servers Anywhere fleets). The relative difference between a player’s latency values for multiple locations are used to determine which fleets are best suited to place a new game session for the player. @@ -401 +401 @@ GameSessionPlacement -> (structure) ->>>> Name of the Region that is associated with the latency value. +>>>> Name of the Region or custom location that is associated with the latency value. For Amazon GameLift Servers Anywhere fleets, use the custom location name. @@ -576 +576 @@ GameSessionPlacement -> (structure) - * [AWS CLI 2.35.5 Command Reference](../../index.html) » + * [AWS CLI 2.35.8 Command Reference](../../index.html) »