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AWS gameliftservers documentation change

Service: gameliftservers · 2026-01-31 · Documentation low

File: gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md

Summary

Fixed grammatical error: changed 'a Amazon GameLift' to 'an Amazon GameLift' for proper article usage.

Security assessment

This is a trivial language correction with no security relevance. No security features or issues are addressed.

Diff

diff --git a/gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md b/gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md
index b84aaba5a..974f7b7d8 100644
--- a//gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md
+++ b//gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md
@@ -25 +25 @@ The following diagram shows a WebSocket-based backend architecture that uses API
-  6. After FlexMatch matches a group of players, FlexMatch requests a game session placement through a Amazon GameLift Servers queue.
+  6. After FlexMatch matches a group of players, FlexMatch requests a game session placement through an Amazon GameLift Servers queue.