AWS gameliftservers documentation change
Summary
Fixed grammatical error: changed 'a Amazon GameLift' to 'an Amazon GameLift' for proper article usage.
Security assessment
This is a trivial language correction with no security relevance. No security features or issues are addressed.
Diff
diff --git a/gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md b/gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md index b84aaba5a..974f7b7d8 100644 --- a//gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md +++ b//gameliftservers/latest/developerguide/gamelift_quickstart_customservers_designbackend_arch_websockets.md @@ -25 +25 @@ The following diagram shows a WebSocket-based backend architecture that uses API - 6. After FlexMatch matches a group of players, FlexMatch requests a game session placement through a Amazon GameLift Servers queue. + 6. After FlexMatch matches a group of players, FlexMatch requests a game session placement through an Amazon GameLift Servers queue.