AWS Security ChangesHomeSearch

AWS wellarchitected documentation change

Service: wellarchitected · 2025-12-10 · Documentation low

File: wellarchitected/latest/games-industry-lens/games-scenario-1.1.md

Summary

Removed technical documentation about game server architecture including diagram and explanation of game server processes.

Security assessment

The change deletes architectural documentation without any indication of security flaws or vulnerabilities. The removed content described standard game server patterns without security-specific context.

Diff

diff --git a/wellarchitected/latest/games-industry-lens/games-scenario-1.1.md b/wellarchitected/latest/games-industry-lens/games-scenario-1.1.md
index 0fbdc71c6..8b1378917 100644
--- a//wellarchitected/latest/games-industry-lens/games-scenario-1.1.md
+++ b//wellarchitected/latest/games-industry-lens/games-scenario-1.1.md
@@ -1 +0,0 @@
-[](/pdfs/wellarchitected/latest/games-industry-lens/games-industry-lens.pdf#games-scenario-1.1 "Open PDF")
@@ -3,38 +1,0 @@
-[Documentation](/index.html)[AWS Well-Architected](https://aws.amazon.com/architecture/well-architected/)[AWS Well-Architected Framework](games-industry-lens.html)
-
-# Game server processes
-
-The following diagram illustrates a typical game server architecture. It describes the logical relationship between a game server instance and the game server processes that host game sessions.
-
-![Diagram showing logical game server architecture.](/images/wellarchitected/latest/games-industry-lens/images/GameServerDefinition.jpg)
-
-_Logical game server architecture_
-
-  * An Amazon EC2 instance is used as a game server, also known as a game server instance. The game server hosts one or more game server processes and each is running a copy of your game server build. Typically, multiple game server processes are running on a game server instance to utilize compute resources efficiently and reduce costs. When a game session is active and ready to host player sessions, its status is updated with the game backend (usually a matchmaking service) so that it can begin to be used to host players.
-
-  * The game backend can provide the player's game client with the IP address and server port that is hosting a game session so that they can connect to play.
-
-
-
-
-![Warning](https://d1ge0kk1l5kms0.cloudfront.net/images/G/01/webservices/console/warning.png) **Javascript is disabled or is unavailable in your browser.**
-
-To use the Amazon Web Services Documentation, Javascript must be enabled. Please refer to your browser's Help pages for instructions.
-
-[Document Conventions](/general/latest/gr/docconventions.html)
-
-Game hosting for real-time synchronous gameplay
-
-Session-based game server hosting with serverless backend
-
-Did this page help you? - Yes
-
-Thanks for letting us know we're doing a good job!
-
-If you've got a moment, please tell us what we did right so we can do more of it.
-
-Did this page help you? - No
-
-Thanks for letting us know this page needs work. We're sorry we let you down.
-
-If you've got a moment, please tell us how we can make the documentation better.