AWS gameliftservers documentation change
Summary
Updated section headings and terminology (e.g., 'Managing' to 'Manage', 'Auto-scaling' to 'Auto scaling', 'Preparing for game launch' to 'Prepare for game launch', 'Monitoring' to 'Testing and troubleshooting')
Security assessment
Changes are editorial/grammatical with no security implications. No security vulnerabilities or security features addressed.
Diff
diff --git a/gameliftservers/latest/developerguide/resources-cloudformation.md b/gameliftservers/latest/developerguide/resources-cloudformation.md index 0ee9f9d51..e39c6f5e4 100644 --- a//gameliftservers/latest/developerguide/resources-cloudformation.md +++ b//gameliftservers/latest/developerguide/resources-cloudformation.md @@ -7 +7 @@ Best practicesUsing AWS CloudFormation stacksUpdating builds -# Managing Amazon GameLift Servers hosting resources using AWS CloudFormation +# Manage Amazon GameLift Servers hosting resources using AWS CloudFormation @@ -110 +110 @@ When updating a stack containing related build, fleet and alias resources, the d -If your game session queue uses fleet aliases, player traffic is automatically switched to the new fleets as soon as the aliases are updated. The old fleets are gradually drained of players as game sessions end. Auto-scaling handles the task of adding and removing instances from each set of fleets as player traffic fluctuates. Alternatively, you can specify an initial desired instance count to quickly ramp up for the switch and enable auto-scaling later. +If your game session queue uses fleet aliases, player traffic is automatically switched to the new fleets as soon as the aliases are updated. The old fleets are gradually drained of players as game sessions end. Auto scaling handles the task of adding and removing instances from each set of fleets as player traffic fluctuates. Alternatively, you can specify an initial desired instance count to quickly ramp up for the switch and enable auto scaling later. @@ -138 +138 @@ To use the Amazon Web Services Documentation, Javascript must be enabled. Please -Preparing for game launch +Prepare for game launch @@ -140 +140 @@ Preparing for game launch -Monitoring Amazon GameLift Servers +Testing and troubleshooting