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AWS gameliftservers documentation change

Service: gameliftservers · 2025-11-07 · Documentation low

File: gameliftservers/latest/developerguide/gamelift-roadmap-managed.md

Summary

Updated documentation links, rephrased section headers, and restructured content about Amazon GameLift Servers managed hosting components and workflows. Changes include updated terminology, improved navigation links, and clearer guidance for preparing game servers and backend services.

Security assessment

The changes primarily involve documentation restructuring, link updates, and terminology improvements without introducing new security-related content or addressing specific vulnerabilities. While IAM role setup is mentioned (a security practice), the changes only modify link text rather than adding new security guidance.

Diff

diff --git a/gameliftservers/latest/developerguide/gamelift-roadmap-managed.md b/gameliftservers/latest/developerguide/gamelift-roadmap-managed.md
index 0200c3c2f..537405448 100644
--- a//gameliftservers/latest/developerguide/gamelift-roadmap-managed.md
+++ b//gameliftservers/latest/developerguide/gamelift-roadmap-managed.md
@@ -7 +7 @@
-This roadmap guides you through how to develop an Amazon GameLift Servers managed EC2 hosting solution for your multiplayer game. Amazon GameLift Servers offers several game hosting options; for more information on these options, see [Amazon GameLift Servers solutions](./gamelift-intro-flavors.html).
+This roadmap guides you through how to develop an Amazon GameLift Servers managed EC2 hosting solution for your multiplayer game. Amazon GameLift Servers offers several game hosting options; for more information on these options, see [Amazon GameLift Servers game hosting options](./gamelift-intro-flavors.html).
@@ -9 +9 @@ This roadmap guides you through how to develop an Amazon GameLift Servers manage
-With Amazon GameLift Servers managed hosting, your game server is hosted on AWS Cloud-based virtual computing resources that Amazon GameLift Servers owns and operates based on your configuration. You get the security, reliability, and global availability of Amazon Elastic Compute Cloud (Amazon EC2) instances that are further optimized for use with multiplayer game hosting. Amazon GameLift Servers streamlines hosting management with tools such as automatic server deployments, life cycle handling, and capacity auto-scaling. 
+With Amazon GameLift Servers managed hosting, your game server is hosted on AWS Cloud-based virtual computing resources that Amazon GameLift Servers owns and operates based on your configuration. You get the security, reliability, and global availability of Amazon Elastic Compute Cloud (Amazon EC2) instances that are further optimized for use with multiplayer game hosting. Amazon GameLift Servers streamlines hosting management with tools such as automatic server deployments, life cycle handling, and capacity auto scaling. 
@@ -13,2 +12,0 @@ An Amazon GameLift Servers managed solution is composed of the following compone
-  * One or more Amazon GameLift Servers managed fleets, which use Amazon Elastic Compute Cloud (Amazon EC2) instances optimized for multiplayer game hosting.
-
@@ -19 +17 @@ An Amazon GameLift Servers managed solution is composed of the following compone
-  * An Amazon GameLift Servers queue to place new game sessions with available game servers across all fleets.
+  * An Amazon GameLift Servers queue or other placement mechanism to place new game sessions with available game servers across all fleets.
@@ -22,0 +21,2 @@ An Amazon GameLift Servers managed solution is composed of the following compone
+  * One or more Amazon GameLift Servers managed fleets, which use Amazon Elastic Compute Cloud (Amazon EC2) instances optimized for multiplayer game hosting.
+
@@ -26 +26 @@ An Amazon GameLift Servers managed solution is composed of the following compone
-This roadmap presents a streamlined path to getting your multiplayer game up and running successfully with Amazon GameLift Servers managed EC2 hosting. After you have the necessary components in place, you can continue to iterate on game development and customize your hosting solution. As you get closer to launch, see these [Preparing your game for launch with Amazon GameLift Servers hosting](./gamelift_quickstart_customservers_checklist.html) for help with preparing your hosting solution for production-level usage.
+This roadmap presents a streamlined path to getting your multiplayer game up and running successfully with Amazon GameLift Servers managed EC2 hosting. After you have the necessary components in place, you can continue to iterate on game development and customize your hosting solution. As you get closer to launch, see these [Prepare for launch with Amazon GameLift Servers hosting](./gamelift_quickstart_customservers_checklist.html) for help with preparing your hosting solution for production-level usage.
@@ -30 +30 @@ This roadmap presents a streamlined path to getting your multiplayer game up and
-For faster deployment, try the [Amazon GameLift Servers plugin](https://github.com/amazon-gamelift/) for Unreal Engine and Unity. It provides guided UI workflows to quickly deploy your game server with minimal setup, so you can try out your game components in action. Then you can build on this foundation to create a custom hosting solution for your game. For more details, see [Explore with the Amazon GameLift Servers plugin](./getting-started-plugin.html).
+For faster deployment, try the [Amazon GameLift Servers plugin](https://github.com/amazon-gamelift/) for Unreal Engine and Unity. It provides guided UI workflows to quickly deploy your game server with minimal setup, so you can try out your game components in action. Then you can build on this foundation to create a custom hosting solution for your game. For more details, see [Prepare your Unreal or Unity game with the Amazon GameLift Servers plugin](./getting-started-plugin.html).
@@ -36 +36 @@ Add functionality to your game server so that it can communicate with the Amazon
-  * **Modify your game server code to add server SDK functionality.** For guidance, see [Integrate games with custom game servers](./integration-custom-intro.html). At a minimum, do the following:
+  * **Modify your game server code to add server SDK functionality.** For guidance, see [Prepare a game for hosting with Amazon GameLift Servers](./integration-intro.html). At a minimum, do the following:
@@ -55 +55 @@ Create a way for your game client to request to join a game session, get connect
-  * **Build backend service functionality for hosting.** The backend service communicates with the Amazon GameLift Servers service and delivers connection information to a game client. This functionality includes starting game sessions, placing players into games, and retrieving game session information. For guidance, see [Integrate games with custom game servers](./integration-custom-intro.html). At a minimum, do the following:
+  * **Build backend service functionality for hosting.** The backend service communicates with the Amazon GameLift Servers service and delivers connection information to a game client. This functionality includes starting game sessions, placing players into games, and retrieving game session information. For guidance, see [Prepare a game for hosting with Amazon GameLift Servers](./integration-intro.html). At a minimum, do the following:
@@ -59 +59 @@ Create a way for your game client to request to join a game session, get connect
-    * Add code to initialize an Amazon GameLift Servers client and store key settings. See [Set up Amazon GameLift Servers on a backend service](./gamelift-sdk-client-api.html#gamelift-sdk-client-api-initialize).
+    * Add code to initialize an Amazon GameLift Servers client and store key settings. See [Set up the Amazon GameLift Servers API](./gamelift-sdk-client-api.html#gamelift-sdk-client-api-initialize).
@@ -65 +65 @@ Calling `CreateGameSession()` is a convenient starting point for requesting new
-For guidance on designing your backend service, see [Design your game client service](./gamelift_quickstart_customservers_designbackend.html).
+For guidance on designing your backend service, see [Build a backend service for Amazon GameLift Servers](./gamelift_quickstart_customservers_designbackend.html).
@@ -93 +93 @@ Up to this point you've worked with self-managed Anywhere fleets to test and ite
-  * **Package your game server build and upload to Amazon GameLift Servers.** Create an install script with your build files, dependencies and supporting software. See [Deploy a custom server build for Amazon GameLift Servers hosting](./gamelift-build-cli-uploading.html). You can upload your build to Amazon GameLift Servers using either the console or the AWS CLI. 
+  * **Package your game server build and upload to Amazon GameLift Servers.** Create an install script with your build files, dependencies and supporting software. See [Create a game server build for Amazon GameLift Servers](./gamelift-build-cli-uploading.html). You can upload your build to Amazon GameLift Servers using either the console or the AWS CLI. 
@@ -95 +95 @@ Up to this point you've worked with self-managed Anywhere fleets to test and ite
-Before uploading your build, decide in what AWS Region you want to create a fleet. You must upload the build to the same Region. For more on choosing a fleet location, see [Fleet location](./gamelift-compute.html#gamelift-compute-location).
+Before uploading your build, decide in what AWS Region you want to create a fleet. You must upload the build to the same Region. For more on choosing a fleet location, see [Geographic locations](./gamelift-compute.html#gamelift-compute-location).
@@ -116 +116 @@ As you prepare for game launch, you'll need to fine-tune your managed hosting re
-  * Consider adding Spot fleets for cost savings. See [Tutorial: Create an Amazon GameLift Servers queue with Spot Instances](./tutorial-queues-spot.html).
+  * Consider adding Spot fleets for cost savings. See [Reduce game hosting costs with Spot fleets ](./fleets-spot.html).
@@ -118 +118 @@ As you prepare for game launch, you'll need to fine-tune your managed hosting re
-  * If your game server needs to communicate other AWS resources, set up IAM roles to manage access. See [Communicate with other AWS resources from your fleets](./gamelift-sdk-server-resources.html).
+  * If your game server needs to communicate other AWS resources, set up IAM roles to manage access. See [Connect your Amazon GameLift Servers hosted game server to other AWS resources](./gamelift-sdk-server-resources.html).
@@ -120 +120 @@ As you prepare for game launch, you'll need to fine-tune your managed hosting re
-  * Determine where geographically you want to position game servers. Add remote locations to your managed fleets. See [Customize your Amazon GameLift Servers EC2 managed fleets](./fleets-design.html).
+  * Determine where geographically you want to position game servers. Add remote locations to your managed fleets. See [Hosting resource customizations](./fleets-design.html).
@@ -122 +122 @@ As you prepare for game launch, you'll need to fine-tune your managed hosting re
-  * Optimize fleet performance by selecting an instance type and size and configuring the runtime to run multiple server processes. See [Manage how Amazon GameLift Servers launches game servers](./fleets-multiprocess.html).
+  * Optimize fleet performance by selecting an instance type and size and configuring the runtime to run multiple server processes. See [Optimize game server runtime configuration on managed Amazon GameLift Servers](./fleets-multiprocess.html).
@@ -132 +132 @@ As you prepare for game launch, you'll need to fine-tune your managed hosting re
-  * Automate your deployment using [infrastructure as code (IaC)](https://docs.aws.amazon.com/whitepapers/latest/introduction-devops-aws/infrastructure-as-code.html). See [Managing Amazon GameLift Servers hosting resources using AWS CloudFormation](./resources-cloudformation.html).
+  * Automate your deployment using [infrastructure as code (IaC)](https://docs.aws.amazon.com/whitepapers/latest/introduction-devops-aws/infrastructure-as-code.html). See [Manage Amazon GameLift Servers hosting resources using AWS CloudFormation](./resources-cloudformation.html).
@@ -157 +157 @@ To use the Amazon Web Services Documentation, Javascript must be enabled. Please
-Integrate a Unity game client
+Development roadmaps