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AWS gameliftservers documentation change

Service: gameliftservers · 2025-11-07 · Documentation low

File: gameliftservers/latest/developerguide/gamelift-build-cli-uploading-update-build-files.md

Summary

Updated terminology and links: changed section title from 'managed hosting' to generic term, fixed typo in 'build', updated queue documentation link text

Security assessment

Changes are editorial improvements and documentation navigation updates. No security-related content was added or modified. The typo fix ('builde' to 'build') doesn't impact security understanding.

Diff

diff --git a/gameliftservers/latest/developerguide/gamelift-build-cli-uploading-update-build-files.md b/gameliftservers/latest/developerguide/gamelift-build-cli-uploading-update-build-files.md
index 946527ddc..07e6a2fb9 100644
--- a//gameliftservers/latest/developerguide/gamelift-build-cli-uploading-update-build-files.md
+++ b//gameliftservers/latest/developerguide/gamelift-build-cli-uploading-update-build-files.md
@@ -7 +7 @@ Automate your game build updates
-# Update a game server build for Amazon GameLift Servers managed hosting
+# Update a game server build
@@ -9 +9 @@ Automate your game build updates
-When you deploy your game server build for Amazon GameLift Servers managed EC2 hosting, you upload your game server software and create an Amazon GameLift Servers build resource. After you've created a Amazon GameLift Servers build, you can update the build's metadata, but you can't update the build files themselves. To deploy updates to your game server, upload the updated files and create a new Amazon GameLift Servers build using the AWS CLI command[`upload-build`](https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html) command. Alternatively you can use the [`create-build`](https://docs.aws.amazon.com/cli/latest/reference/gamelift/create-build.html) command to upload a new build from an Amazon S3 bucket that you control. Then deploy the new build by creating a new fleet for it.
+When you deploy your game server build for Amazon GameLift Servers managed EC2 hosting, you upload your game server software and create an Amazon GameLift Servers build resource. After you've created a Amazon GameLift Servers build, you can update the build's metadata, but you can't update the build files themselves. To deploy updates to your game server builde, you must upload a new set of files and create a new Amazon GameLift Servers build using the AWS CLI command[`upload-build`](https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html) command. Alternatively, you can use the [`create-build`](https://docs.aws.amazon.com/cli/latest/reference/gamelift/create-build.html) command to upload a new build from an Amazon S3 bucket that you control. Then deploy the new build by creating a new fleet for it.
@@ -17 +17 @@ Follow these tips to help automate and streamline the process of updating game s
-  * **Use game session queues and swap out fleets as needed.** When sending game session requests to Amazon GameLift Servers, specify a game session queue instead of a specific fleet. With queues, you can add fleets with a new build and remove old fleets as needed. For more information, see [Managing game session placement with Amazon GameLift Servers queues](./queues-intro.html).
+  * **Use game session queues and swap out fleets as needed.** When sending game session requests to Amazon GameLift Servers, specify a game session queue instead of a specific fleet. With queues, you can add fleets with a new build and remove old fleets as needed. For more information, see [Configure game session placement](./queues-intro.html).
@@ -48 +48 @@ To use the Amazon Web Services Documentation, Javascript must be enabled. Please
-Create a build with files in Amazon S3
+Builds
@@ -50 +50 @@ Create a build with files in Amazon S3
-Build a container image
+Fleets