AWS gameliftstreams documentation change
Summary
Expanded stream class explanation to include tenancy model details
Security assessment
Adds operational clarity about resource allocation and multi-tenancy, but lacks any explicit security context or vulnerability mitigation.
Diff
diff --git a/gameliftstreams/latest/developerguide/configuration-options.md b/gameliftstreams/latest/developerguide/configuration-options.md index 9abb32a69..dccca3bb7 100644 --- a//gameliftstreams/latest/developerguide/configuration-options.md +++ b//gameliftstreams/latest/developerguide/configuration-options.md @@ -29 +29 @@ Gamepad support is not available on Ubuntu 22.04 LTS. Other runtime environments -_Stream classes_ represent the different hardware configurations available within Amazon GameLift Streams, varying in CPU, GPU, RAM, and other specifications. You specify the stream class in [Step 3: Manage how Amazon GameLift Streams streams your application](./streaming-process.html#streaming-process-stream-group) of the getting started workflow. +_Stream classes_ represent the different resource configurations available within Amazon GameLift Streams, varying in CPU, GPU, RAM, and other specifications. The stream class is a configuration option of a stream group that defines both the hardware resources allocated to a stream session and the tenancy model (how many concurrent streams can run on a single virtual machine). You specify the stream class in [Step 3: Manage how Amazon GameLift Streams streams your application](./streaming-process.html#streaming-process-stream-group) of the getting started workflow.