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AWS gameliftstreams documentation change

Service: gameliftstreams · 2025-09-10 · Documentation low

File: gameliftstreams/latest/developerguide/configuration-options.md

Summary

Expanded stream class explanation to include tenancy model details

Security assessment

Adds operational clarity about resource allocation and multi-tenancy, but lacks any explicit security context or vulnerability mitigation.

Diff

diff --git a/gameliftstreams/latest/developerguide/configuration-options.md b/gameliftstreams/latest/developerguide/configuration-options.md
index 9abb32a69..dccca3bb7 100644
--- a//gameliftstreams/latest/developerguide/configuration-options.md
+++ b//gameliftstreams/latest/developerguide/configuration-options.md
@@ -29 +29 @@ Gamepad support is not available on Ubuntu 22.04 LTS. Other runtime environments
-_Stream classes_ represent the different hardware configurations available within Amazon GameLift Streams, varying in CPU, GPU, RAM, and other specifications. You specify the stream class in [Step 3: Manage how Amazon GameLift Streams streams your application](./streaming-process.html#streaming-process-stream-group) of the getting started workflow. 
+_Stream classes_ represent the different resource configurations available within Amazon GameLift Streams, varying in CPU, GPU, RAM, and other specifications. The stream class is a configuration option of a stream group that defines both the hardware resources allocated to a stream session and the tenancy model (how many concurrent streams can run on a single virtual machine). You specify the stream class in [Step 3: Manage how Amazon GameLift Streams streams your application](./streaming-process.html#streaming-process-stream-group) of the getting started workflow.