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AWS gameliftstreams documentation change

Service: gameliftstreams · 2025-09-10 · Documentation low

File: gameliftstreams/latest/developerguide/choosing-configuration.md

Summary

Updated stream class definition to clarify resource configurations and tenancy model

Security assessment

Change clarifies technical terminology and operational details about resource allocation, but does not address security vulnerabilities or introduce security features.

Diff

diff --git a/gameliftstreams/latest/developerguide/choosing-configuration.md b/gameliftstreams/latest/developerguide/choosing-configuration.md
index 8d1a80d69..b80fd2780 100644
--- a//gameliftstreams/latest/developerguide/choosing-configuration.md
+++ b//gameliftstreams/latest/developerguide/choosing-configuration.md
@@ -17 +17 @@ The following key terms can help you understand how these configuration options
-  * _Stream classes_ represent the different hardware configurations available within Amazon GameLift Streams, varying in operating system, CPU, GPU, RAM, and other specifications. 
+  * _Stream classes_ represent the different resource configurations available within Amazon GameLift Streams, varying in operating system, CPU, GPU, RAM, and other specifications. The stream class is a configuration option of a stream group that defines both the hardware resources allocated to a stream session and the tenancy model (how many concurrent streams can run on a single virtual machine).