AWS gameliftstreams documentation change
Summary
Updated feature descriptions to emphasize real-time streaming capabilities and browser accessibility. Modified setup guidance to clarify developer-focused configuration.
Security assessment
Changes are marketing/descriptive improvements and procedural clarifications. While anti-cheat technology is mentioned, this is not a new addition. No security features or vulnerabilities addressed.
Diff
diff --git a/gameliftstreams/latest/developerguide/what-is-service.md b/gameliftstreams/latest/developerguide/what-is-service.md index e237b4045..e963b4b5a 100644 --- a//gameliftstreams/latest/developerguide/what-is-service.md +++ b//gameliftstreams/latest/developerguide/what-is-service.md @@ -26 +26 @@ Amazon GameLift Streams offers these key features: - * High-quality streaming to players around the world by deploying computing resources in multiple AWS Regions. + * Streaming technology that delivers real-time gameplay experiences with minimal player-to-cloud latency to any device with a browser using the AWS global footprint. @@ -28 +28 @@ Amazon GameLift Streams offers these key features: - * Streaming technology that delivers real-time gameplay experiences with minimal player-to-cloud latency. You can choose the optimal stream quality for your content, with up to 1080p resolution and 60 frames per second (fps). + * Seamless play of games at high definition (1080p) resolution and 60 fps without requiring downloads, turning any browser-based device into a powerful gaming machine. @@ -45 +45 @@ If you're a first-time Amazon GameLift Streams user, we recommend that you begin - * [Setting up Amazon GameLift Streams](./setting-up.html) covers one-time setup tasks, including getting an AWS account with user access and setting up the software you need for Amazon GameLift Streams. + * [Setting up Amazon GameLift Streams as a developer](./setting-up.html) covers one-time setup tasks, including getting an AWS account with user access and setting up the software you need for development with Amazon GameLift Streams. @@ -47 +47 @@ If you're a first-time Amazon GameLift Streams user, we recommend that you begin - * [Starting your first stream in Amazon GameLift Streams](./streaming-process.html) guides you through the critical steps in the content streaming workflow. Starting with your content, such as a game build, prepare it for streaming, provision some Amazon GameLift Streams streaming cloud resources, set up a backend service and client, and initiate a streaming session. + * [Starting your first stream in Amazon GameLift Streams](./streaming-process.html) guides you through the critical steps in the content streaming workflow. Starting with your content, such as a game build, you will provision Amazon GameLift Streams streaming cloud resources and initiate a streaming session. @@ -65 +65 @@ You can create, access, and manage your application content and streaming resour -For additional information, see [Regions, quotas, and limitations](./regions-quotas.html). +For additional information on supported AWS Regions, see [Regions, quotas, and limitations](./regions-quotas.html).