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AWS gameliftstreams documentation change

Service: gameliftstreams · 2025-08-10 · Documentation low

File: gameliftstreams/latest/developerguide/streaming-process.md

Summary

Updated prerequisites to clarify account setup steps, added Proton 9.0-2 runtime, and modified stream class descriptions (changed 'extremely high' to 'high' complexity for some instances).

Security assessment

Changes involve procedural clarifications and technical specification updates. No evidence of addressing vulnerabilities or security weaknesses. The removal of 'dedicated' from GPU descriptions appears to be a technical accuracy correction.

Diff

diff --git a/gameliftstreams/latest/developerguide/streaming-process.md b/gameliftstreams/latest/developerguide/streaming-process.md
index 872e00e03..f86129027 100644
--- a//gameliftstreams/latest/developerguide/streaming-process.md
+++ b//gameliftstreams/latest/developerguide/streaming-process.md
@@ -47 +47 @@ Complete the following tasks before you start the tutorial.
-  * Complete all the steps in [Setting up Amazon GameLift Streams](./setting-up.html). Specifically, you must have an AWS account with the proper credentials for programmatic access. You do not need to set up AWS CLI at this time — you will complete the following steps using the AWS Console. 
+  * Sign up for an AWS account and create a user with administrative access, if you don't already have one. Refer to the [Setting up](./setting-up.html) topic in this guide for help with this task. You do not need to download the Amazon GameLift Streams Web SDK or set up the AWS CLI at this time — you will complete the following steps using the AWS Management Console. 
@@ -127,0 +128,2 @@ Choose from one of the following runtime environments.
+         * Proton 9.0-2 (`PROTON, 20250516`)
+
@@ -252,2 +254,2 @@ Stream class | Description
-`gen5n_ultra` |  (NVIDIA, ultra) Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor GPU. Resources per application: vCPUs: 8. RAM: 32 GB. VRAM: 24 GB. Tenancy: Supports one concurrent stream session.  
-`gen4n_win2022` |  (NVIDIA, ultra) Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12 and DirectX 11. Supports Unreal Engine up through version 5.5, 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor GPU.  Resources per application: vCPUs: 8. RAM: 32 GB. VRAM: 16 GB.  Tenancy: Supports one concurrent stream session.   
+`gen5n_ultra` |  (NVIDIA, ultra) Supports applications with extremely high 3D scene complexity. Uses NVIDIA A10G Tensor GPU. Resources per application: vCPUs: 8. RAM: 32 GB. VRAM: 24 GB. Tenancy: Supports one concurrent stream session.  
+`gen4n_win2022` |  (NVIDIA, ultra) Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12 and DirectX 11. Supports Unreal Engine up through version 5.5, 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor GPU.  Resources per application: vCPUs: 8. RAM: 32 GB. VRAM: 16 GB.  Tenancy: Supports one concurrent stream session.   
@@ -255 +257 @@ Stream class | Description
-`gen4n_ultra` |  (NVIDIA, ultra) Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor GPU. Resources per application: vCPUs: 8. RAM: 32 GB. VRAM: 16 GB. Tenancy: Supports one concurrent stream session.  
+`gen4n_ultra` |  (NVIDIA, ultra) Supports applications with high 3D scene complexity. Uses NVIDIA T4 Tensor GPU. Resources per application: vCPUs: 8. RAM: 32 GB. VRAM: 16 GB. Tenancy: Supports one concurrent stream session.