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AWS gameliftservers documentation change

Service: gameliftservers · 2025-06-25 · Documentation low

File: gameliftservers/latest/developerguide/release-notes.md

Summary

Updated SDK versions, release dates, added UDP ping beacon documentation for latency measurement, expanded supported AWS Regions to Southeast Asia, and corrected multiple API reference links

Security assessment

The changes primarily focus on feature updates (UDP ping beacons, new regions), SDK version bumps, and documentation link corrections. While remote access procedure clarifications for GetComputeAccess/GetInstanceAccess were mentioned, there is no explicit evidence of addressing security vulnerabilities or introducing new security controls. The UDP ping beacon feature relates to network performance measurement rather than security.

Diff

diff --git a/gameliftservers/latest/developerguide/release-notes.md b/gameliftservers/latest/developerguide/release-notes.md
index b9cce6ee2..93816f37a 100644
--- a//gameliftservers/latest/developerguide/release-notes.md
+++ b//gameliftservers/latest/developerguide/release-notes.md
@@ -21,2 +21,2 @@ Service release | AWS SDK | Server SDK | Plugin for Unreal | Plugin for Unity |
-|  | C# | Unity (C#) | C++ | Unreal (C++) | Go |  |  |   
-2025-05-29 | [1.11.535](https://github.com/aws/aws-sdk-cpp/releases/tag/1.11.535) or later | 5.3.0 | 5.3.0 | 5.3.0 | 5.3.0 | 5.3.0 | 3.0.0 | 3.1.0 | 1.2.0  
+| C++ | C# | Unity (C#) | C++ | Unreal (C++) | Go |  |  |   
+2025-06-24 | [1.11.595](https://github.com/aws/aws-sdk-cpp/releases/tag/1.11.595) or later | 5.3.0 | 5.3.0 | 5.3.0 | 5.3.0 | 5.3.0 | 3.0.0 | 3.1.0 | 1.2.0  
@@ -26 +26,2 @@ Service release | AWS SDK | Server SDK | Plugin for Unreal | Plugin for Unity |
-|  | C# | C# Unity | C++ | C++ Unreal | Go |  |  |   
+| C++ | C# | C# Unity | C++ | C++ Unreal | Go |  |  |   
+2025-05-29 | [1.11.535](https://github.com/aws/aws-sdk-cpp/releases/tag/1.11.535) or later | 5.3.0 | 5.3.0 | 5.3.0 | 5.3.0 | 5.3.0 | 3.0.0 | 3.1.0 | 1.2.0  
@@ -90,0 +92,48 @@ The following release notes are in chronological order, with the latest updates
+**Updated SDK versions:**
+
+  * AWS SDK 1.11.595
+
+
+
+
+Amazon GameLift Servers releases for general availability a set of fixed endpoints called UDP ping beacons to help you accurately measure latency between player devices and game server locations. The UDP ping beacon endpoints are available in all AWS Global Regions and Local Zones supported by Amazon GameLift Servers, with the exception of the AWS China Regions.
+
+Most multiplayer games use UDP (User Datagram Protocol) as their primary packet transmission protocol due to its performance benefits for real-time gaming. Understanding and optimizing network latency is crucial for delivering the best possible player experience. UDP ping beacons provide a consistent and reliable way to measure actual UDP packet latency between players and game servers, helping you make better decisions about player-to-server matching and game session placement.
+
+The [ListLocations](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_ListLocations.html) API has been extended to include endpoint domain and port information as part of the list of locations it returns, making it easy to programmatically access the endpoints.
+
+Your game client can send UDP messages to these endpoints and receive asynchronous responses with the same data, giving you latency measurements that better represent actual game traffic conditions between a player's device and potential hosting locations. These endpoints are permanent and remain available as long as Amazon GameLift Servers supports game hosting in that location.
+
+**Learn more:**
+
+  * [UDP ping beacons](./reference-udp-ping-beacons.html), _Amazon GameLift Servers Developer Guide_
+
+  * [ListLocations](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_ListLocations.html), _Amazon GameLift Servers API Reference_
+
+
+
+
+With Amazon GameLift Servers managed hosting, you can now deploy game server resources in Bangkok, Thailand, and Kuala Lumpur, Malaysia, extending the reach of your games to players throughout Southeast Asia. These new Regions help reduce latency and improve gameplay experience for players in those areas.
+
+The following AWS Regions are available as remote locations for multi-location fleets. To begin hosting game sessions in these locations, add them as remote locations to a new or existing multi-location fleet. With multi-location fleets, you can directly manage hosting capacity in each location. 
+
+  * Asia Pacific (Thailand) (`ap-southeast-7`) 
+
+  * Asia Pacific (Malaysia) (`ap-southeast-5`) 
+
+
+
+
+These AWS Regions are not enabled by default for an AWS account. You mut opt in to each Region before you can deploy Amazon GameLift Servers resources there.
+
+###### **Learn more:**
+
+  * [Amazon GameLift Servers service locations](./gamelift-regions.html), _Amazon GameLift Servers Hosting Developer Guide_
+
+  * [Update fleet locations](./fleets-update-locations.html), _Amazon GameLift Servers Hosting Developer Guide_
+
+  * [ Enable or disable AWS Regions in your account](https://docs.aws.amazon.com/accounts/latest/reference/manage-acct-regions.html), _AWS Account Management Reference Guide_.
+
+
+
+
@@ -200 +249 @@ Use these new instance types with Amazon GameLift Servers managed EC2 fleets and
-  * [CreateFleet](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateFleet.html) _Amazon GameLift Servers API Reference_
+  * [CreateFleet](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateFleet.html) _Amazon GameLift Servers API Reference_
@@ -202 +251 @@ Use these new instance types with Amazon GameLift Servers managed EC2 fleets and
-  * [CreateContainerFleet](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerFleet.html), _Amazon GameLift Servers API Reference_
+  * [CreateContainerFleet](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateContainerFleet.html), _Amazon GameLift Servers API Reference_
@@ -234 +283 @@ This new feature lets customers dynamically change location priorities for each
-  * [StartGameSessionPlacement](https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html), _Amazon GameLift Servers API Reference_
+  * [StartGameSessionPlacement](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_StartGameSessionPlacement.html), _Amazon GameLift Servers API Reference_
@@ -256 +305 @@ You have two termination methods to choose from. The first method attempts to gr
-  * [TerminateGameSession](https://docs.aws.amazon.com/gamelift/latest/apireference/API_TerminateGameSession.html), _Amazon GameLift Servers API Reference_
+  * [TerminateGameSession](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_TerminateGameSession.html), _Amazon GameLift Servers API Reference_
@@ -356 +405 @@ You can build Amazon GameLift Servers container fleets in any AWS Region where A
-  * [CreateContainerFleet](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerFleet.html), _Amazon GameLift Servers API Reference_
+  * [CreateContainerFleet](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateContainerFleet.html), _Amazon GameLift Servers API Reference_
@@ -392 +441 @@ C++ Server SDK Plugin for Unreal, version 5.1.2
-  * [Integrating games with the Amazon GameLift Servers plugin for Unreal Engine](https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html), _Amazon GameLift Servers Developer Guide_
+  * [Integrating games with the Amazon GameLift Servers plugin for Unreal Engine](https://docs.aws.amazon.com/gameliftservers/latest/developerguide/unreal-plugin.html), _Amazon GameLift Servers Developer Guide_
@@ -420 +469 @@ Based on customer feedback, we've clarified the Amazon GameLift Servers workflow
-  * [Event data type](https://docs.aws.amazon.com/gamelift/latest/apireference/API_Event.html), _Amazon GameLift Servers API Reference_
+  * [Event data type](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_Event.html), _Amazon GameLift Servers API Reference_
@@ -496 +545 @@ To reach even more regions and local zones, create multi-location containers fle
-  * [Managing hosting with Amazon GameLift Servers containers](https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-intro.html), _Amazon GameLift Servers Developer Guide_
+  * [Managing hosting with Amazon GameLift Servers containers](https://docs.aws.amazon.com/gameliftservers/latest/developerguide/containers-intro.html), _Amazon GameLift Servers Developer Guide_
@@ -498 +547 @@ To reach even more regions and local zones, create multi-location containers fle
-  * [CreateContainerGroupDefinition](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html), _Amazon GameLift Servers API Reference_
+  * [CreateContainerGroupDefinition](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateContainerGroupDefinition.html), _Amazon GameLift Servers API Reference_
@@ -547 +596 @@ We made the following improvements:
-  * [Integrating games with the Amazon GameLift Servers plugin for Unreal Engine](https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html), _Amazon GameLift Servers Developer Guide_
+  * [Integrating games with the Amazon GameLift Servers plugin for Unreal Engine](https://docs.aws.amazon.com/gameliftservers/latest/developerguide/unreal-plugin.html), _Amazon GameLift Servers Developer Guide_
@@ -564 +613 @@ Game administrators can also retrieve useful data from game properties by using
-  * [GameProperty](https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameProperty.html), _Amazon GameLift Servers API Reference_
+  * [GameProperty](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_GameProperty.html), _Amazon GameLift Servers API Reference_
@@ -566 +615 @@ Game administrators can also retrieve useful data from game properties by using
-  * [UpdateGameSession](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSession.html), _Amazon GameLift Servers API Reference_
+  * [UpdateGameSession](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_UpdateGameSession.html), _Amazon GameLift Servers API Reference_
@@ -568 +617 @@ Game administrators can also retrieve useful data from game properties by using
-  * [SearchGameSessions](https://docs.aws.amazon.com/gamelift/latest/apireference/API_SearchGameSessions.html), _Amazon GameLift Servers API Reference_
+  * [SearchGameSessions](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_SearchGameSessions.html), _Amazon GameLift Servers API Reference_
@@ -667 +716 @@ You can enable shared credentials when you create a managed EC2 fleet using the
-  * [ Communicate with other AWS resources from your fleets](https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html), _Amazon GameLift Servers Developer Guide_
+  * [ Communicate with other AWS resources from your fleets](https://docs.aws.amazon.com/gameliftservers/latest/developerguide/gamelift-sdk-server-resources.html), _Amazon GameLift Servers Developer Guide_
@@ -669 +718 @@ You can enable shared credentials when you create a managed EC2 fleet using the
-  * [CreateFleet, InstanceRoleCredentialsProvider](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateFleet.html#gamelift-CreateFleet-request-InstanceRoleCredentialsProvider), _Amazon GameLift Servers API Reference_
+  * [CreateFleet, InstanceRoleCredentialsProvider](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateFleet.html#gamelift-CreateFleet-request-InstanceRoleCredentialsProvider), _Amazon GameLift Servers API Reference_
@@ -671 +720 @@ You can enable shared credentials when you create a managed EC2 fleet using the
-  * [ Set up an IAM service role](https://docs.aws.amazon.com/gamelift/latest/developerguide/setting-up-role.html), _Amazon GameLift Servers Developer Guide_
+  * [ Set up an IAM service role](https://docs.aws.amazon.com/gameliftservers/latest/developerguide/setting-up-role.html), _Amazon GameLift Servers Developer Guide_
@@ -784 +833 @@ The latest server SDK version contains the following updates, which include a nu
-    * Revised documentation for Amazon GameLift Servers service API operations [GetComputeAccess](https://docs.aws.amazon.com/gamelift/latest/apireference/API_GetComputeAccess.html) and [GetInstanceAccess](https://docs.aws.amazon.com/gamelift/latest/apireference/API_GetInstanceAccess.html) to clarify remote access procedures based on the Amazon GameLift Servers server SDK version in use.
+    * Revised documentation for Amazon GameLift Servers service API operations [GetComputeAccess](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_GetComputeAccess.html) and [GetInstanceAccess](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_GetInstanceAccess.html) to clarify remote access procedures based on the Amazon GameLift Servers server SDK version in use.
@@ -786 +835 @@ The latest server SDK version contains the following updates, which include a nu
-    * Revised descriptions for [GameSessionPlacement](https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameSessionPlacement.html) to document how game session information is transient when a placement is in "pending" status.
+    * Revised descriptions for [GameSessionPlacement](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_GameSessionPlacement.html) to document how game session information is transient when a placement is in "pending" status.
@@ -814 +863 @@ Customers can use the newer Linux operating systems and continue to receive crit
-    * [AWS SDK action `CreateBuild`](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateBuild.html)
+    * [AWS SDK action `CreateBuild`](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateBuild.html)
@@ -831 +880 @@ Use this feature when calling `ClaimGameServer` to find available game servers.
-  * [ClaimGameServer](https://docs.aws.amazon.com/gamelift/latest/apireference/API_ClaimGameServer.html) in the _Amazon GameLift Servers API Reference_
+  * [ClaimGameServer](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_ClaimGameServer.html) in the _Amazon GameLift Servers API Reference_
@@ -833 +882 @@ Use this feature when calling `ClaimGameServer` to find available game servers.
-  * [How FleetIQ works](https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-howitworks.html) in the _Amazon GameLift Servers FleetIQ Developer Guide_
+  * [How FleetIQ works](https://docs.aws.amazon.com/gameliftservers/latest/fleetiqguide/gsg-howitworks.html) in the _Amazon GameLift Servers FleetIQ Developer Guide_
@@ -872 +921 @@ This update includes the following service changes:
-    * [AWS SDK action `CreateBuild`](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateBuild.html)
+    * [AWS SDK action `CreateBuild`](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_CreateBuild.html)
@@ -909 +958 @@ The new Amazon GameLift Servers console includes these improvements:
-  * [Building a FlexMatch matchmaker](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/matchmaker-build.html)
+  * [Building a FlexMatch matchmaker](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/matchmaker-build.html)
@@ -920 +969 @@ The new Amazon GameLift Servers console includes these improvements:
-  * [FlexMatch matchmaking events](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html)
+  * [FlexMatch matchmaking events](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/match-notification.html)
@@ -1013 +1062 @@ The new Amazon GameLift Servers console includes these improvements:
-  * [Building a FlexMatch matchmaker](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/matchmaker-build.html)
+  * [Building a FlexMatch matchmaker](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/matchmaker-build.html)
@@ -1031 +1080 @@ FlexMatch users now have access to the following features:
-  * [Amazon GameLift ServersFlexMatch developer guide](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide):
+  * [Amazon GameLift Servers FlexMatch developer guide](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide):
@@ -1033 +1082 @@ FlexMatch users now have access to the following features:
-    * [FlexMatch rule types](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-rules-reference-ruletype.html)
+    * [FlexMatch rule types](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/match-rules-reference-ruletype.html)
@@ -1035 +1084 @@ FlexMatch users now have access to the following features:
-    * [FlexMatch property expressions](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-rules-reference-property-expression.html)
+    * [FlexMatch property expressions](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/match-rules-reference-property-expression.html)
@@ -1037 +1086 @@ FlexMatch users now have access to the following features:
-  * [AttributeValue: SL](https://docs.aws.amazon.com/gamelift/latest/apireference/API_AttributeValue.html#gamelift-Type-AttributeValue-SL)
+  * [AttributeValue: SL](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_AttributeValue.html#gamelift-Type-AttributeValue-SL)
@@ -1233 +1282 @@ Note: AMD instances for FleetIQ are currently not available for use in the China
-  * Amazon GameLift Servers FlexMatch can now be used as a standalone matchmaking solution in the China (Beijing) Region, operated by Sinnet. Customers can create a FlexMatch matchmaker in the Beijing Region and configure the [FlexMatchMode](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateMatchmakingConfiguration.html#gamelift-CreateMatchmakingConfiguration-request-FlexMatchMode) parameter to STANDALONE. For more information about FlexMatch, either with Amazon GameLift Servers managed hosting or with a non-Amazon GameLift Servers hosting solution, in the [Amazon GameLift Servers FlexMatch Developer Guide](https://docs.amazonaws.cn/en_us/gamelift/latest/flexmatchguide/match-intro.html).
+  * Amazon GameLift Servers FlexMatch can now be used as a standalone matchmaking solution in the China (Beijing) Region, operated by Sinnet. Customers can create a FlexMatch matchmaker in the Beijing Region and configure the [FlexMatchMode](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateMatchmakingConfiguration.html#gamelift-CreateMatchmakingConfiguration-request-FlexMatchMode) parameter to STANDALONE. For more information about FlexMatch, either with Amazon GameLift Servers managed hosting or with a non-Amazon GameLift Servers hosting solution, in the [Amazon GameLift Servers FlexMatch Developer Guide](https://docs.amazonaws.cn/en_us/gameliftservers/latest/flexmatchguide/match-intro.html).
@@ -1239 +1288 @@ Note: AMD instances for FleetIQ are currently not available for use in the China
-    * [ Set up FlexMatch event notification ](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html), _Amazon GameLift Servers FlexMatch Developer Guide_
+    * [ Set up FlexMatch event notification ](https://docs.aws.amazon.com/gameliftservers/latest/flexmatchguide/match-notification.html), _Amazon GameLift Servers FlexMatch Developer Guide_
@@ -1434 +1483 @@ To use the Amazon Web Services Documentation, Javascript must be enabled. Please
-Service endpoints and quotas
+UDP ping beacons