AWS gameliftservers documentation change
Summary
Updated API reference links to use '/gameliftservers/' path and added guidance about using UDP ping beacons for latency measurement
Security assessment
The changes primarily correct documentation URLs and add operational guidance about latency measurement techniques. While UDP ping beacon usage improves placement accuracy, there's no evidence this addresses a security vulnerability or introduces security controls. The changes relate to system reliability and performance optimization rather than security.
Diff
diff --git a/gameliftservers/latest/developerguide/queues-design-priority.md b/gameliftservers/latest/developerguide/queues-design-priority.md index 19a593ae3..cdd86b441 100644 --- a//gameliftservers/latest/developerguide/queues-design-priority.md +++ b//gameliftservers/latest/developerguide/queues-design-priority.md @@ -72 +72 @@ If you want to give your players the best possible player experience and ensure - * When making game session placement requests (see [StartGameSessionPlacement](https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html)), include latency data for each player. Player latency data includes a value for every possible location where a game session might be placed. For example, for a queue that places game sessions in AWS Regions us-east-2 and ca-central-1, latency data might look like this: + * When making game session placement requests (see [StartGameSessionPlacement](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_StartGameSessionPlacement.html)), include latency data for each player. Player latency data includes a value for every possible location where a game session might be placed. For example, for a queue that places game sessions in AWS Regions us-east-2 and ca-central-1, latency data might look like this: @@ -80,0 +81,2 @@ If you want to give your players the best possible player experience and ensure +To obtain accurate latency measurements, use Amazon GameLift Servers's UDP ping beacons. These endpoints enable you to measure actual UDP network latency between player devices and each of the potential hosting locations, resulting in more accurate placement decisions than using ICMP pings. For more information on using UDP ping beacons to measure latency, refer to [UDP ping beacons](./reference-udp-ping-beacons.html). + @@ -103 +105 @@ There are several ways that you can influence how a queue's locations are priori - * **Add a priority configuration to the queue.** A queue's priority configuration includes an ordered list of locations. You can specify one or more locations to prioritize. This list doesn't exclude any locations, it simply tells Amazon GameLift Servers where to look first for an available hosting resource. A common use for an ordered location list is when you want to funnel most traffic to one or more specific geographic locations and use additional locations as backup capacity. Add a priority configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSessionQueue.html). + * **Add a priority configuration to the queue.** A queue's priority configuration includes an ordered list of locations. You can specify one or more locations to prioritize. This list doesn't exclude any locations, it simply tells Amazon GameLift Servers where to look first for an available hosting resource. A common use for an ordered location list is when you want to funnel most traffic to one or more specific geographic locations and use additional locations as backup capacity. Add a priority configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_UpdateGameSessionQueue.html). @@ -105 +107 @@ There are several ways that you can influence how a queue's locations are priori - * **Add a filter configuration to the queue.** A filter configuration is an allow list for the queue. It tells Amazon GameLift Servers to ignore any locations that aren't on the list when looking for an available hosting resource. There are two common uses for a filter configuration. First, for fleets with multiple locations, you might use a filter to exclude some of the fleet's locations. Second, you might want to temporarily disallow placements on a certain location; for example, a location might be experiencing transitory issues. Because you can update a queue's filter configuration at any time, you can easily add and remove locations as needed. Add a filter configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSessionQueue.html). + * **Add a filter configuration to the queue.** A filter configuration is an allow list for the queue. It tells Amazon GameLift Servers to ignore any locations that aren't on the list when looking for an available hosting resource. There are two common uses for a filter configuration. First, for fleets with multiple locations, you might use a filter to exclude some of the fleet's locations. Second, you might want to temporarily disallow placements on a certain location; for example, a location might be experiencing transitory issues. Because you can update a queue's filter configuration at any time, you can easily add and remove locations as needed. Add a filter configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_UpdateGameSessionQueue.html). @@ -112 +114 @@ There are several ways that you can influence how a queue's locations are priori - * **Include a priority override list in a game session placement request.** You can provide an alternate priority list of locations with any [StartGameSessionPlacement](https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html) request. This list effectively replaces the queue's configured prioritization for locations for that one request only. It doesn't impact any other requests. This override feature has a few requirements: + * **Include a priority override list in a game session placement request.** You can provide an alternate priority list of locations with any [StartGameSessionPlacement](https://docs.aws.amazon.com/gameliftservers/latest/apireference/API_StartGameSessionPlacement.html) request. This list effectively replaces the queue's configured prioritization for locations for that one request only. It doesn't impact any other requests. This override feature has a few requirements: