AWS gamelift documentation change
Summary
Fixed formatting of step numbering by removing extraneous punctuation in section headers.
Security assessment
Purely cosmetic changes to documentation structure with no security implications. The content about auth tokens and fleet registration remains unchanged.
Diff
diff --git a/gamelift/latest/developerguide/unreal-plugin-anywhere.md b/gamelift/latest/developerguide/unreal-plugin-anywhere.md index 9c231238c..6de52e116 100644 --- a//gamelift/latest/developerguide/unreal-plugin-anywhere.md +++ b//gamelift/latest/developerguide/unreal-plugin-anywhere.md @@ -5 +5 @@ -Step 1: Set your profile.Step 2: Set up your game codeStep 3: Connect to an Anywhere fleetStep 4: Register your workstationStep 5: Generate auth tokenStep 6: Launch game +Step 1: Set your profileStep 2: Set up your game codeStep 3: Connect to an Anywhere fleetStep 4: Register your workstationStep 5: Generate auth tokenStep 6: Launch game @@ -18 +18 @@ Use this workflow to set up your local workstation as a game server host using a -## Step 1: Set your profile. +## Step 1: Set your profile