AWS gamelift documentation change
Summary
Replaced 'Amazon GameLift' with 'Amazon GameLift Servers' terminology and made consistent service name references
Security assessment
Updates focus on service naming standardization rather than addressing security issues or documenting security features
Diff
diff --git a/gamelift/latest/flexmatchguide/match-server.md index c39b61f43..e9dc299bb 100644 --- a/gamelift/latest/flexmatchguide/match-server.md +++ b/gamelift/latest/flexmatchguide/match-server.md @@ -7 +7 @@ About matchmaker data -# Add FlexMatch to an Amazon GameLift-hosted game server +# Add FlexMatch to an Amazon GameLift Servers-hosted game server @@ -9 +9 @@ About matchmaker data -When Amazon GameLift creates a match, it generates a set of match result data that describes key matchmaking details, including team assignments. A game server uses this data, as well as other game session information, when starting a new game session to host the match. +When Amazon GameLift Servers creates a match, it generates a set of match result data that describes key matchmaking details, including team assignments. A game server uses this data, as well as other game session information, when starting a new game session to host the match. @@ -11 +11 @@ When Amazon GameLift creates a match, it generates a set of match result data th -###### For game servers that are hosted with Amazon GameLift +###### For game servers that are hosted with Amazon GameLift Servers @@ -13 +13 @@ When Amazon GameLift creates a match, it generates a set of match result data th -The Amazon GameLift prompts a game server process to start a game session. It delivers a [GameSession](https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameSession.html) object that describes the type of game session to create and includes player-specific information, including match data. +The Amazon GameLift Servers prompts a game server process to start a game session. It delivers a [GameSession](https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameSession.html) object that describes the type of game session to create and includes player-specific information, including match data. @@ -17 +17 @@ The Amazon GameLift prompts a game server process to start a game session. It de -After successfully fulfilling a matchmaking request, Amazon GameLift emits an event that includes the match results. You can use this data with your own hosting solution to start a game session for the match. +After successfully fulfilling a matchmaking request, Amazon GameLift Servers emits an event that includes the match results. You can use this data with your own hosting solution to start a game session for the match. @@ -40 +40 @@ Match data doesn't include the player latency. If you need latency data on curre -Matchmaker data specifies the full matchmaking configuration ARN, which identifies the configuration name, AWS account, and Region. For games hosting with Amazon GameLift, if you 're using match backfill, you need the configuration name only. The configuration name is the string that follows ":matchmakingconfiguration/". In the following example, the matchmaking configuration name is "MyMatchmakerConfig". +Matchmaker data specifies the full matchmaking configuration ARN, which identifies the configuration name, AWS account, and Region. For games hosting with Amazon GameLift Servers, if you 're using match backfill, you need the configuration name only. The configuration name is the string that follows ":matchmakingconfiguration/". In the following example, the matchmaking configuration name is "MyMatchmakerConfig".