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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/flexmatchguide/match-client.md

Summary

Updated service name references from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document

Security assessment

Changes are purely branding-related updates. Existing security recommendations about backend services remain unchanged but are not new additions.

Diff

diff --git a/gamelift/latest/flexmatchguide/match-client.md
index 5b8ccecc8..6345500b6 100644
--- a/gamelift/latest/flexmatchguide/match-client.md
+++ b/gamelift/latest/flexmatchguide/match-client.md
@@ -11 +11 @@ This topic describes how to add FlexMatch matchmaking functionality to your clie
-We highly recommend that your game client make matchmaking requests through a backend game service. By using this trusted source for your communication with the Amazon GameLift service, you can more easily protect against hacking attempts and fake player data. If your game has a session directory service, this is a good option for handling matchmaking requests. Using a backend game service for all calls to the Amazon GameLift service is a best practice when using FlexMatch with Amazon GameLift hosting and as a standalone service.
+We highly recommend that your game client make matchmaking requests through a backend game service. By using this trusted source for your communication with the Amazon GameLift Servers service, you can more easily protect against hacking attempts and fake player data. If your game has a session directory service, this is a good option for handling matchmaking requests. Using a backend game service for all calls to the Amazon GameLift Servers service is a best practice when using FlexMatch with Amazon GameLift Servers hosting and as a standalone service.
@@ -13 +13 @@ We highly recommend that your game client make matchmaking requests through a ba
-Client-side updates are required whether you're using FlexMatch with Amazon GameLift managed hosting or as a standalone service with another hosting solution. Using the Amazon GameLift service API, which is part of the AWS SDK, add the following functionality:
+Client-side updates are required whether you're using FlexMatch with Amazon GameLift Servers managed hosting or as a standalone service with another hosting solution. Using the service API for Amazon GameLift Servers, which is part of the AWS SDK, add the following functionality:
@@ -30 +30 @@ Before you can add client-side functionality to your game, you need to do these
-  * **Add the AWS SDK to your backend service.** Your backend service uses functionality in the Amazon GameLift API, which is part of the AWS SDK. See [Amazon GameLift SDKs for client services](https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-supported.html#gamelift-supported-clients) to learn more about the AWS SDK and download the latest version. For API descriptions and functionality, see [Amazon GameLift FlexMatch API reference (AWS SDK)](./reference-awssdk-flex.html).
+  * **Add the AWS SDK to your backend service.** Your backend service uses functionality in the Amazon GameLift Servers API, which is part of the AWS SDK. See [Amazon GameLift Servers SDKs for client services](https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-supported.html#gamelift-supported-clients) to learn more about the AWS SDK and download the latest version. For API descriptions and functionality, see [Amazon GameLift ServersFlexMatch API reference (AWS SDK)](./reference-awssdk-flex.html).