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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/flexmatchguide/match-backfill-server-data.md

Summary

Updated service name references from 'Amazon GameLift' to 'Amazon GameLift Servers' in documentation about handling match backfill updates

Security assessment

Changes are branding/naming updates to clarify service components, with no mention of security vulnerabilities or new security features.

Diff

diff --git a/gamelift/latest/flexmatchguide/match-backfill-server-data.md
index f2a3f7c39..ed33add04 100644
--- a/gamelift/latest/flexmatchguide/match-backfill-server-data.md
+++ b/gamelift/latest/flexmatchguide/match-backfill-server-data.md
@@ -7 +7 @@
-No matter how you initiate match backfill requests in your game, your game server must be able to handle the game session updates that Amazon GameLift delivers as a result of match backfill requests.
+No matter how you initiate match backfill requests in your game, your game server must be able to handle the game session updates that Amazon GameLift Servers delivers as a result of match backfill requests.
@@ -9 +9 @@ No matter how you initiate match backfill requests in your game, your game serve
-When Amazon GameLift completes a match backfill request—successfully or not—it calls your game server using the callback function `onUpdateGameSession`. This call has three input parameters: a match backfill ticket ID, a status message , and a GameSession object containing the most up-to-date matchmaking data including player information. You need to add the following code to your game server as part of your game server integration: 
+When Amazon GameLift Servers completes a match backfill request—successfully or not—it calls your game server using the callback function `onUpdateGameSession`. This call has three input parameters: a match backfill ticket ID, a status message , and a GameSession object containing the most up-to-date matchmaking data including player information. You need to add the following code to your game server as part of your game server integration: