AWS gamelift documentation change
Summary
Updated service name references from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document, including titles, links, and API references. Added new sections describing Amazon GameLift Servers and Amazon GameLift Streams as separate offerings. Updated SDK version references, console workflows, and feature descriptions to align with rebranding.
Security assessment
Changes primarily involve rebranding and documentation structure updates. While 'enterprise-grade security' is mentioned in a new service description, this appears to be highlighting existing capabilities rather than addressing a specific security issue or adding new security documentation.
Diff
diff --git a/gamelift/latest/fleetiqguide/gsg-release-notes.md index 193d6159a..7fa173768 100644 --- a/gamelift/latest/fleetiqguide/gsg-release-notes.md +++ b/gamelift/latest/fleetiqguide/gsg-release-notes.md @@ -3 +3 @@ -[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html) +[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html) @@ -7 +7 @@ SDK versionsRelease notes -# Amazon GameLift release notes +# Amazon GameLift Servers release notes @@ -9 +9 @@ SDK versionsRelease notes -The Amazon GameLift release notes provide details about new features, updates, and fixes related to the service. +The Amazon GameLift Servers release notes provide details about new features, updates, and fixes related to the service. @@ -13 +13 @@ The Amazon GameLift release notes provide details about new features, updates, a -The following tables list all Amazon GameLift releases with SDK version information. There is no requirement to use comparable SDKs for your game server and client integrations. However, earlier versions of one SDK may not fully support the latest features in another. +The following tables list all Amazon GameLift Servers releases with SDK version information. There is no requirement to use comparable SDKs for your game server and client integrations. However, earlier versions of one SDK may not fully support the latest features in another. @@ -15 +15 @@ The following tables list all Amazon GameLift releases with SDK version informat -For more information about Amazon GameLift SDKs, see [Get Amazon GameLift development tools](./gamelift-supported.html). +For more information about Amazon GameLift Servers SDKs, see [Get Amazon GameLift Servers development tools](./gamelift-supported.html). @@ -17 +17 @@ For more information about Amazon GameLift SDKs, see [Get Amazon GameLift develo -To get the latest Amazon GameLift SDKs, see the [Amazon GameLift SDKs](https://aws.amazon.com/gamelift/getting-started/) download site. +To get the latest Amazon GameLift Servers SDKs, see the [Amazon GameLift Servers SDKs](https://aws.amazon.com/gamelift/servers/getting-started/) download site. @@ -87 +87,7 @@ Service release | AWS SDK | Server SDK | Plugin for Unreal | Plugin for Unity | -The following release notes are in chronological order, with the latest updates listed first. Amazon GameLift was first released in 2016. For release notes dated earlier than those listed here, see the release date links in SDK versions. +The following release notes are in chronological order, with the latest updates listed first. Amazon GameLift Servers was first released in 2016. For release notes dated earlier than those listed here, see the release date links in SDK versions. + +Amazon GameLift is a fully-managed service that's dedicated to helping developers build, scale, and deliver the world's most demanding games. With the general availability release of Amazon GameLift Streams, Amazon GameLift now offers both high-scaling game server and smooth-gameplay streaming capabilities. + +**[Amazon GameLift Servers](https://docs.aws.amazon.com/gamelift/)** gives game developers the capability to deploy, operate, and scale dedicated game servers. You can deploy high-performance game servers in the cloud in minutes and scale up and down to meet player demand. Built on AWS proven computing environment, Amazon GameLift Servers supports 100 million concurrent players in a single game, 100 thousand player adds per second, and 9 thousand new compute instances per minute. And with enterprise-grade security, matchmaking for the largest crowds, and pay-as-you-go flexibility, it helps you get started whether you’re working on a new game idea or running a game with millions of players. + +**[Amazon GameLift Streams](https://docs.aws.amazon.com/gameliftstreams)** helps game developers deliver game streaming experiences at up to 1080p resolution and 60 frames-per-second (fps) with no perceivable lag across devices including iOS, Android, FireOS, and PCs for gamers. Using a single AWS offering, publishers can deploy their game content in minutes, without modifications, onto fully-managed cloud-based GPU instances and deliver them through the AWS Network Backbone directly to any end-player device with a web browser. Players can start gaming in just a few seconds, without waiting for a download or an install and it delivers a gameplay experience that is nearly indistinguishable from playing the game locally on a PC or gaming console. @@ -102 +108 @@ This new feature lets customers dynamically change location priorities for each - * [Prioritize game session placement](./queues-design-priority.html), _Amazon GameLift Developer Guide_ + * [Prioritize game session placement](./queues-design-priority.html), _Amazon GameLift Servers Developer Guide_ @@ -104 +110 @@ This new feature lets customers dynamically change location priorities for each - * [StartGameSessionPlacement](https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html), _Amazon GameLift API Reference_ + * [StartGameSessionPlacement](https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html), _Amazon GameLift Servers API Reference_ @@ -116 +122 @@ This new feature lets customers dynamically change location priorities for each -In response to customer feedback, we're releasing new functionality that lets you more easily terminate individual game sessions. With this release, you can now terminate a game session directly in the Amazon GameLift console or by using the AWS CLI or AWS SDK for Amazon GameLift. +In response to customer feedback, we're releasing new functionality that lets you more easily terminate individual game sessions. With this release, you can now terminate a game session directly in the Amazon GameLift Servers console or by using the AWS CLI or AWS SDK for Amazon GameLift Servers. @@ -124 +130 @@ You have two termination methods to choose from. The first method attempts to gr - * [Shut down a game session using the Amazon GameLift console](./terminate-sessions.html), _Amazon GameLift Developer Guide_ + * [Shut down a game session using the Amazon GameLift Servers console](./terminate-sessions.html), _Amazon GameLift Servers Developer Guide_ @@ -126 +132 @@ You have two termination methods to choose from. The first method attempts to gr - * [TerminateGameSession](https://docs.aws.amazon.com/gamelift/latest/apireference/API_TerminateGameSession.html), _Amazon GameLift API Reference_ + * [TerminateGameSession](https://docs.aws.amazon.com/gamelift/latest/apireference/API_TerminateGameSession.html), _Amazon GameLift Servers API Reference_ @@ -133 +139 @@ You have two termination methods to choose from. The first method attempts to gr -Amazon GameLift plugin for Unreal Engine, version 2.0.0 +Amazon GameLift Servers plugin for Unreal Engine, version 2.0.0 @@ -142 +148 @@ Amazon GameLift plugin for Unreal Engine, version 2.0.0 -Amazon GameLift plugin for Unity, version 3.0.0 +Amazon GameLift Servers plugin for Unity, version 3.0.0 @@ -151 +157 @@ Amazon GameLift plugin for Unity, version 3.0.0 -The Amazon GameLift plugin for the Unreal and Unity game engines provides tools and workflows that streamline your steps to getting a game up and running with Amazon GameLift. Amazon GameLift is a fully managed cloud hosting service that game developers can use to manage and scale dedicated game servers for session-based multiplayer games. +The Amazon GameLift Servers plugin for the Unreal and Unity game engines provides tools and workflows that streamline your steps to getting a game up and running with Amazon GameLift Servers. Amazon GameLift Servers is a fully managed cloud hosting service that game developers can use to manage and scale dedicated game servers for session-based multiplayer games. @@ -155 +161 @@ The latest plugin versions offer the following enhancements: - * **Guided workflow for hosting with Managed Containers.** This workflow walks you through the steps to set up a container image with your game server software, and deploy a cloud-based hosting solution for your game server. The workflow offers two different deployment scenarios: a simple deployment and a more complete deployment with a game session placement queue and a FlexMatch matchmaker. Each scenario generates Amazon GameLift container fleets and supporting AWS resources. + * **Guided workflow for hosting with Managed Containers.** This workflow walks you through the steps to set up a container image with your game server software, and deploy a cloud-based hosting solution for your game server. The workflow offers two different deployment scenarios: a simple deployment and a more complete deployment with a game session placement queue and a FlexMatch matchmaker. Each scenario generates Amazon GameLift Servers container fleets and supporting AWS resources. @@ -161 +167 @@ The latest plugin versions offer the following enhancements: - * **Improved workflows for hosting with Amazon GameLift Anywhere fleets and Managed EC2.** Improvements based on customer feedback include better guidance with tips and links to helpful resources. + * **Improved workflows for hosting with Amazon GameLift Servers Anywhere fleets and Managed EC2.** Improvements based on customer feedback include better guidance with tips and links to helpful resources. @@ -166 +172 @@ The latest plugin versions offer the following enhancements: -The deployment scenarios for Managed Containers and Managed EC2 solutions use AWS CloudFormation templates to create and deploy the AWS resources for each scenario. These templates are included in the Amazon GameLift plugin download and are editable. You can use them as is or modify them for your game. +The deployment scenarios for Managed Containers and Managed EC2 solutions use AWS CloudFormation templates to create and deploy the AWS resources for each scenario. These templates are included in the Amazon GameLift Servers plugin download and are editable. You can use them as is or modify them for your game. @@ -170 +176 @@ The deployment scenarios for Managed Containers and Managed EC2 solutions use AW - * [Plugin for Unreal: Deploy your game to a managed container fleet](./unreal-plugin-container.html), _Amazon GameLift Developer Guide_ + * [Plugin for Unreal: Deploy your game to a managed container fleet](./unreal-plugin-container.html), _Amazon GameLift Servers Developer Guide_ @@ -172 +178 @@ The deployment scenarios for Managed Containers and Managed EC2 solutions use AW - * [Plugin for Unity: Deploy your game to a managed container fleet](./unity-plug-in-container.html), _Amazon GameLift Developer Guide_ + * [Plugin for Unity: Deploy your game to a managed container fleet](./unity-plug-in-container.html), _Amazon GameLift Servers Developer Guide_ @@ -178 +184 @@ The deployment scenarios for Managed Containers and Managed EC2 solutions use AW - * [Game hosting with Amazon GameLift ](https://aws.amazon.com/gamelift/) + * [Game hosting with Amazon GameLift Servers](https://aws.amazon.com/gamelift/servers/) @@ -180 +186 @@ The deployment scenarios for Managed Containers and Managed EC2 solutions use AW - * [Amazon GameLift forum](https://forums.awsgametech.com/c/amazon-gamelift/) + * [Amazon GameLift Servers forum](https://forums.awsgametech.com/c/amazon-gamelift/) @@ -194 +200 @@ The deployment scenarios for Managed Containers and Managed EC2 solutions use AW -Amazon GameLift releases for general availability a new hosting solution for containerized game server workloads. With this release, game developers can now take advantage of the benefits of containerization including consistent, secure environments, a simplified deployment process, and optimized resource utilization. +Amazon GameLift Servers releases for general availability a new hosting solution for containerized game server workloads. With this release, game developers can now take advantage of the benefits of containerization including consistent, secure environments, a simplified deployment process, and optimized resource utilization. @@ -196 +202 @@ Amazon GameLift releases for general availability a new hosting solution for con -Managed container fleets use Amazon EC2 instances that are managed by Amazon GameLift on your behalf and based on your configurations. You build a custom container architecture for your game and provide container images by storing them in a Amazon Elastic Container Registry (Amazon ECR) repository. Container fleets are available for Linux-based game servers only. Game servers must be integrated with Server SDK 5.2.0 or greater. +Managed container fleets use Amazon EC2 instances that are managed by Amazon GameLift Servers on your behalf and based on your configurations. You build a custom container architecture for your game and provide container images by storing them in a Amazon Elastic Container Registry (Amazon ECR) repository. Container fleets are available for Linux-based game servers only. Game servers must be integrated with Server SDK 5.2.0 or greater. @@ -200 +206 @@ With managed container fleets, you get the same benefits as with managed EC2 fle - * **Alignment with serverless experience for containerized workloads.** Run one game server process per container and pack many containers onto each fleet instance for optimal resource usage. If you prefer to have containers with multiple game server processes, you can use the Amazon GameLift Agent for automated host management. + * **Alignment with serverless experience for containerized workloads.** Run one game server process per container and pack many containers onto each fleet instance for optimal resource usage. If you prefer to have containers with multiple game server processes, you can use the Amazon GameLift Servers Agent for automated host management. @@ -214 +220 @@ With managed container fleets, you get the same benefits as with managed EC2 fle -You can build Amazon GameLift container fleets in any AWS Region where Amazon GameLift supports multi-location fleets, and you can deploy container fleet instances to any supported remote location. For more details, see [Amazon GameLift service locations](./gamelift-regions.html). Managed containers is not currently available in AWS China Regions. +You can build Amazon GameLift Servers container fleets in any AWS Region where Amazon GameLift Servers supports multi-location fleets, and you can deploy container fleet instances to any supported remote location. For more details, see [Amazon GameLift Servers service locations](./gamelift-regions.html). Managed containers is not currently available in AWS China Regions. @@ -218 +224 @@ You can build Amazon GameLift container fleets in any AWS Region where Amazon Ga - * Blog post: [Leverage fully managed containers to host multiplayer games at global scale on Amazon GameLift](https://aws.amazon.com/blogs/gametech/leverage-fully-managed-containers-to-host-multiplayer-games-at-global-scale-on-amazon-gamelift/) + * Blog post: [Leverage fully managed containers to host multiplayer games at global scale on Amazon GameLift Servers](https://aws.amazon.com/blogs/gametech/leverage-fully-managed-containers-to-host-multiplayer-games-at-global-scale-on-amazon-gamelift/) @@ -220 +226 @@ You can build Amazon GameLift container fleets in any AWS Region where Amazon Ga - * [Managed containers](./gamelift-intro-flavors.html#gamelift-intro-flavors-hosting-managed-containers) overview, _Amazon GameLift Developer Guide_ + * [Managed containers](./gamelift-intro-flavors.html#gamelift-intro-flavors-hosting-managed-containers) overview, _Amazon GameLift Servers Developer Guide_ @@ -222 +228 @@ You can build Amazon GameLift container fleets in any AWS Region where Amazon Ga - * [How containers work in Amazon GameLift](./containers-howitworks.html), _Amazon GameLift Developer Guide_ + * [How containers work in Amazon GameLift Servers](./containers-howitworks.html), _Amazon GameLift Servers Developer Guide_ @@ -224 +230 @@ You can build Amazon GameLift container fleets in any AWS Region where Amazon Ga - * [Development roadmap for hosting with Amazon GameLift managed containers](./gamelift-roadmap-containers.html), _Amazon GameLift Developer Guide_ + * [Development roadmap for hosting with Amazon GameLift Servers managed containers](./gamelift-roadmap-containers.html), _Amazon GameLift Servers Developer Guide_ @@ -226 +232 @@ You can build Amazon GameLift container fleets in any AWS Region where Amazon Ga - * [CreateContainerFleet](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerFleet.html), _Amazon GameLift API Reference_ + * [CreateContainerFleet](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerFleet.html), _Amazon GameLift Servers API Reference_ @@ -244 +250 @@ C++ Server SDK, version 5.1.3 -Amazon GameLift plugin for Unreal Engine, version 1.1.2 +Amazon GameLift Servers plugin for Unreal Engine, version 1.1.2 @@ -248 +254 @@ Amazon GameLift plugin for Unreal Engine, version 1.1.2 - * In the Amazon GameLift plugin for Unreal Engine, when browsing for a server build executable for a fleet, you now have the option to browse **All Files**. + * In the Amazon GameLift Servers plugin for Unreal Engine, when browsing for a server build executable for a fleet, you now have the option to browse **All Files**. @@ -262 +268 @@ C++ Server SDK Plugin for Unreal, version 5.1.2 - * [Integrating games with the Amazon GameLift plugin for Unreal Engine](https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html), _Amazon GameLift Developer Guide_ + * [Integrating games with the Amazon GameLift Servers plugin for Unreal Engine](https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html), _Amazon GameLift Servers Developer Guide_ @@ -264 +270 @@ C++ Server SDK Plugin for Unreal, version 5.1.2 - * [Amazon GameLift plugin and SDK downloads](https://aws.amazon.com/gamelift/getting-started/#Amazon_GameLift_Plugins_for_Game_Engines) + * [Amazon GameLift Servers plugin and SDK downloads](https://aws.amazon.com/gamelift/servers/getting-started/#Amazon_GameLift_Plugins_for_Game_Engines) @@ -269 +275 @@ C++ Server SDK Plugin for Unreal, version 5.1.2 -Based on customer feedback, we've clarified the Amazon GameLift workflow for creating a managed EC2 fleet and getting it ready to host game sessions. Improvements include: +Based on customer feedback, we've clarified the Amazon GameLift Servers workflow for creating a managed EC2 fleet and getting it ready to host game sessions. Improvements include: @@ -273 +279 @@ Based on customer feedback, we've clarified the Amazon GameLift workflow for cre - * The Building and Activating phases better separate instance deployment tasks (building) from tasks to start game server processes and connect to the Amazon GameLift service (activating). This change makes it easier to recognize the likely cause of issues. In addition, you can now remotely connect to fleets when they're in the Activating phase. + * The Building and Activating phases better separate instance deployment tasks (building) from tasks to start game server processes and connect to the Amazon GameLift Servers service (activating). This change makes it easier to recognize the likely cause of issues. In addition, you can now remotely connect to fleets when they're in the Activating phase. @@ -275 +281 @@ Based on customer feedback, we've clarified the Amazon GameLift workflow for cre - * Two new fleet creation events communicate the success or failure of game server install scripts. If you're game server build includes an install script, Amazon GameLift attempts to run the script and emits one of the following new events: + * Two new fleet creation events communicate the success or failure of game server install scripts. If you're game server build includes an install script, Amazon GameLift Servers attempts to run the script and emits one of the following new events: @@ -286 +292 @@ Based on customer feedback, we've clarified the Amazon GameLift workflow for cre - * [How Amazon GameLift fleet creation works](./fleets-intro.html#fleets-creation-workflow), _Amazon GameLift Developer Guide_ + * [How Amazon GameLift Servers fleet creation works](./fleets-intro.html#fleets-creation-workflow), _Amazon GameLift Servers Developer Guide_ @@ -288 +294 @@ Based on customer feedback, we've clarified the Amazon GameLift workflow for cre - * [Debug Amazon GameLift fleet issues](./fleets-creating-debug.html), _Amazon GameLift Developer Guide_ + * [Debug Amazon GameLift Servers fleet issues](./fleets-creating-debug.html), _Amazon GameLift Servers Developer Guide_ @@ -290 +296 @@ Based on customer feedback, we've clarified the Amazon GameLift workflow for cre - * [Event data type](https://docs.aws.amazon.com/gamelift/latest/apireference/API_Event.html), _Amazon GameLift API Reference_ + * [Event data type](https://docs.aws.amazon.com/gamelift/latest/apireference/API_Event.html), _Amazon GameLift Servers API Reference_ @@ -295 +301 @@ Based on customer feedback, we've clarified the Amazon GameLift workflow for cre -Based on customer feedback, we've made the following updates to the [Amazon GameLift console](https://console.aws.amazon.com/gamelift) experience: +Based on customer feedback, we've made the following updates to the [Amazon GameLift Servers console](https://console.aws.amazon.com/gamelift) experience: @@ -306 +312 @@ Based on customer feedback, we've made the following updates to the [Amazon Game - * [Create an Amazon GameLift managed EC2 fleet](./fleets-creating.html), _Amazon GameLift Developer Guide_ + * [Create an Amazon GameLift Servers managed EC2 fleet](./fleets-creating.html), _Amazon GameLift Servers Developer Guide_ @@ -311 +317 @@ Based on customer feedback, we've made the following updates to the [Amazon Game -With Amazon GameLift managed hosting, you can now deploy game server resources in Nigeria, West Africa, and extend the reach of your games to players throughout Africa. Use AWS Local Zones to place game servers geographically closer to your players to reduce latency and significantly improve gameplay. +With Amazon GameLift Servers managed hosting, you can now deploy game server resources in Nigeria, West Africa, and extend the reach of your games to players throughout Africa. Use AWS Local Zones to place game servers geographically closer to your players to reduce latency and significantly improve gameplay. @@ -313 +319 @@ With Amazon GameLift managed hosting, you can now deploy game server resources i -To immediately begin hosting game sessions in Nigeria, add the new Nigeria Local Zone as a remote location to a new or existing multi-location fleet. If your game uses Amazon GameLift FlexMatch, update fleets in your matchmaking queue to include the new Local Zone. With multi-location fleets, you can directly manage hosting capacity in each location. +To immediately begin hosting game sessions in Nigeria, add the new Nigeria Local Zone as a remote location to a new or existing multi-location fleet. If your game uses Amazon GameLift Servers FlexMatch, update fleets in your matchmaking queue to include the new Local Zone. With multi-location fleets, you can directly manage hosting capacity in each location. @@ -315 +321 @@ To immediately begin hosting game sessions in Nigeria, add the new Nigeria Local -The parent AWS Region for the Lagos, Nigeria Local Zone is the Africa (Cape Town) Region (`af-south-1`), which Amazon GameLift also supports as a remote location. The Nigeria Local Zone name is `af-south-1-los-1`. +The parent AWS Region for the Lagos, Nigeria Local Zone is the Africa (Cape Town) Region (`af-south-1`), which Amazon GameLift Servers also supports as a remote location. The Nigeria Local Zone name is `af-south-1-los-1`. @@ -319 +325 @@ The parent AWS Region for the Lagos, Nigeria Local Zone is the Africa (Cape Town - * [Amazon GameLift service locations](./gamelift-regions.html), _Amazon GameLift Developer Guide_ + * [Amazon GameLift Servers service locations](./gamelift-regions.html), _Amazon GameLift Servers Developer Guide_ @@ -321 +327 @@ The parent AWS Region for the Lagos, Nigeria Local Zone is the Africa (Cape Town - * [Update fleet locations](./fleets-update-locations.html), _Amazon GameLift Developer Guide_ + * [Update fleet locations](./fleets-update-locations.html), _Amazon GameLift Servers Developer Guide_ @@ -326 +332 @@ The parent AWS Region for the Lagos, Nigeria Local Zone is the Africa (Cape Town -The Amazon GameLift console now offers a player session lookup tool that lets you retrieve player session information by game session ID, player session ID, or player ID. Games that use FlexMatch matchmaking automatically generate player sessions for every matched player. For all other games, player sessions are an optional feature. +The Amazon GameLift Servers console now offers a player session lookup tool that lets you retrieve player session information by game session ID, player session ID, or player ID. Games that use FlexMatch matchmaking automatically generate player sessions for every matched player. For all other games, player sessions are an optional feature. @@ -328 +334 @@ The Amazon GameLift console now offers a player session lookup tool that lets yo -You can find the player session lookup tool in the main navigation for the Amazon GameLift console. View individual player sessions or compare data across multiple player sessions. You can also open player session data when viewing a game session detail page. +You can find the player session lookup tool in the main navigation for the Amazon GameLift Servers console. View individual player sessions or compare data across multiple player sessions. You can also open player session data when viewing a game session detail page. @@ -332 +338 @@ You can find the player session lookup tool in the main navigation for the Amazo - * [Game and player sessions in the Amazon GameLift console](./gamelift-console-game-player-sessions-metrics.html), _Amazon GameLift Developer Guide_ + * [Game and player sessions in the Amazon GameLift Servers console](./gamelift-console-game-player-sessions-metrics.html), _Amazon GameLift Servers Developer Guide_ @@ -337 +343 @@ You can find the player session lookup tool in the main navigation for the Amazo -Amazon GameLift is now offering a preview of container fleets, which give you improved portability, scalability, fault tolerance, and agility. +Amazon GameLift Servers is now offering a preview of container fleets, which give you improved portability, scalability, fault tolerance, and agility. @@ -339 +345 @@ Amazon GameLift is now offering a preview of container fleets, which give you im -In container fleets, Amazon EC2 instances host one or more of your containers. These containers include your game server along with whatever it requires, including dependencies and configurations. Examples of dependencies include SDKs and software packages. After you upload your container to your private Amazon Elastic Container Registry, Amazon GameLift populates your fleet with the container. +In container fleets, Amazon EC2 instances host one or more of your containers. These containers include your game server along with whatever it requires, including dependencies and configurations. Examples of dependencies include SDKs and software packages. After you upload your container to your private Amazon Elastic Container Registry, Amazon GameLift Servers populates your fleet with the container. @@ -366 +372 @@ To reach even more regions and local zones, create multi-location containers fle - * [Managing hosting with Amazon GameLift containers](https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-intro.html), _Amazon GameLift Developer Guide_ + * [Managing hosting with Amazon GameLift Servers containers](https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-intro.html), _Amazon GameLift Servers Developer Guide_ @@ -368 +374 @@ To reach even more regions and local zones, create multi-location containers fle - * [CreateContainerGroupDefinition](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html), _Amazon GameLift API Reference_ + * [CreateContainerGroupDefinition](https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html), _Amazon GameLift Servers API Reference_ @@ -388 +394 @@ We made the following improvements: - * [Go] You can now call `InitSDK()` with or without server parameters. Game servers that run on Amazon GameLift managed EC2 fleets read the server parameters directly from environment variables. Game servers on Amazon GameLift Anywhere fleets must call `InitSDK()` with server parameters. + * [Go] You can now call `InitSDK()` with or without server parameters. Game servers that run on Amazon GameLift Servers managed EC2 fleets read the server parameters directly from environment variables. Game servers on Amazon GameLift Servers Anywhere fleets must call `InitSDK()` with server parameters. @@ -395 +401 @@ We made the following improvements: - * Amazon GameLift plugin for Unreal Engine, version 1.1.0 + * Amazon GameLift Servers plugin for Unreal Engine, version 1.1.0 @@ -397 +403 @@ We made the following improvements: - * Amazon GameLift plugin for Unity, version 2.1.0 + * Amazon GameLift Servers plugin for Unity, version 2.1.0 @@ -408 +414 @@ We made the following improvements: - * [Amazon GameLift plugin for Unreal Engine] Updated the installation instructions and simplified the packaging. This plugin now includes the latest version of the C++ Server SDK for Unreal. + * [Amazon GameLift Servers plugin for Unreal Engine] Updated the installation instructions and simplified the packaging. This plugin now includes the latest version of the C++ Server SDK for Unreal. @@ -410 +416 @@ We made the following improvements: - * Upgraded the plugins to support the latest version of the GameLift Server SDK. + * Upgraded the plugins to support the latest version of the server SDK for Amazon GameLift Servers. @@ -417 +423 @@ We made the following improvements: - * [Integrating games with the Amazon GameLift plugin for Unreal Engine](https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html), _Amazon GameLift Developer Guide_ + * [Integrating games with the Amazon GameLift Servers plugin for Unreal Engine](https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin.html), _Amazon GameLift Servers Developer Guide_ @@ -419 +425 @@ We made the following improvements: - * [Amazon GameLift plugin and SDK downloads](https://aws.amazon.com/gamelift/getting-started/#Amazon_GameLift_Plugins_for_Game_Engines) + * [Amazon GameLift Servers plugin and SDK downloads](https://aws.amazon.com/gamelift/servers/getting-started/#Amazon_GameLift_Plugins_for_Game_Engines) @@ -432 +438 @@ Game administrators can also retrieve useful data from game properties by using - * [Add Amazon GameLift to your game client](./gamelift-sdk-client-api.html), _Amazon GameLift Developer Guide_ + * [Add Amazon GameLift Servers to your game client](./gamelift-sdk-client-api.html), _Amazon GameLift Servers Developer Guide_ @@ -434 +440 @@ Game administrators can also retrieve useful data from game properties by using