AWS gamelift documentation change
Summary
Updated service name references from 'Realtime Servers' to 'Amazon GameLift Servers Realtime' and changed 'Developer Guide' to 'Hosting Guide' in breadcrumbs
Security assessment
Changes appear to be branding/naming convention updates rather than security-related. No security vulnerabilities or new security features are mentioned.
Diff
diff --git a/gamelift/latest/developerguide/realtime-script-callbacks.md index a044904bb..bb6aa921d 100644 --- a/gamelift/latest/developerguide/realtime-script-callbacks.md +++ b/gamelift/latest/developerguide/realtime-script-callbacks.md @@ -3 +3 @@ -[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html) +[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html) @@ -7 +7 @@ InitonMessageonHealthCheckonStartGameSessiononProcessTerminateonPlayerConnectonP -# Script callbacks for Realtime Servers +# Script callbacks for Amazon GameLift Servers Realtime @@ -49 +49 @@ Invoked when a new game session starts, with a game session object passed in. -Invoked when the server process is being terminated by the Amazon GameLift service. This can act as a trigger to exit cleanly from the game session. There is no need to call `processEnding().` +Invoked when the server process is being terminated by the Amazon GameLift Servers service. This can act as a trigger to exit cleanly from the game session. There is no need to call `processEnding().` @@ -134 +134 @@ To use the Amazon Web Services Documentation, Javascript must be enabled. Please -Realtime Servers script reference +Realtime script reference