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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/developerguide/realtime-script-callbacks.md

Summary

Updated service name references from 'Realtime Servers' to 'Amazon GameLift Servers Realtime' and changed 'Developer Guide' to 'Hosting Guide' in breadcrumbs

Security assessment

Changes appear to be branding/naming convention updates rather than security-related. No security vulnerabilities or new security features are mentioned.

Diff

diff --git a/gamelift/latest/developerguide/realtime-script-callbacks.md
index a044904bb..bb6aa921d 100644
--- a/gamelift/latest/developerguide/realtime-script-callbacks.md
+++ b/gamelift/latest/developerguide/realtime-script-callbacks.md
@@ -3 +3 @@
-[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html)
+[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html)
@@ -7 +7 @@ InitonMessageonHealthCheckonStartGameSessiononProcessTerminateonPlayerConnectonP
-# Script callbacks for Realtime Servers
+# Script callbacks for Amazon GameLift Servers Realtime
@@ -49 +49 @@ Invoked when a new game session starts, with a game session object passed in.
-Invoked when the server process is being terminated by the Amazon GameLift service. This can act as a trigger to exit cleanly from the game session. There is no need to call `processEnding().`
+Invoked when the server process is being terminated by the Amazon GameLift Servers service. This can act as a trigger to exit cleanly from the game session. There is no need to call `processEnding().`
@@ -134 +134 @@ To use the Amazon Web Services Documentation, Javascript must be enabled. Please
-Realtime Servers script reference
+Realtime script reference