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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/developerguide/queues-intro.md

Summary

Updated product name references from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document. Changed 'Developer Guide' to 'Hosting Guide' in breadcrumb. Updated related tutorial link and service location references.

Security assessment

Changes appear to be branding/naming convention updates rather than security-related modifications. No security vulnerabilities, mitigations, or new security features are mentioned. Updates focus on product name consistency and documentation structure.

Diff

diff --git a/gamelift/latest/developerguide/queues-intro.md
index d37cd6d61..d380e35bb 100644
--- a/gamelift/latest/developerguide/queues-intro.md
+++ b/gamelift/latest/developerguide/queues-intro.md
@@ -3 +3 @@
-[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html)
+[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html)
@@ -7 +7 @@ Queue characteristics
-# Managing game session placement with Amazon GameLift queues
+# Managing game session placement with Amazon GameLift Servers queues
@@ -9 +9 @@ Queue characteristics
-A game session queue is the primary mechanism that Amazon GameLift uses to search for available game servers and choose them to host new game sessions. Queues offers a far more efficient way to process large numbers of game session requests and find placements for them across multiple fleets of hosting resources. If your hosting solution uses more than one fleet, and you're processing high volumes of requests, you probably need a queue.
+A game session queue is the primary mechanism that Amazon GameLift Servers uses to search for available game servers and choose them to host new game sessions. Queues offers a far more efficient way to process large numbers of game session requests and find placements for them across multiple fleets of hosting resources. If your hosting solution uses more than one fleet, and you're processing high volumes of requests, you probably need a queue.
@@ -11 +11 @@ A game session queue is the primary mechanism that Amazon GameLift uses to searc
-When your game wants to start a new game session for players, it sends a placement request to the Amazon GameLift service, which funnels it to the queue. The queue's configuration determines when and how the requests are processed. When processing a placement request, Amazon GameLift searches a set of fleets for a game server to host the game session. Placement succeeds when Amazon GameLift finds an available game server and prompts it to start a game session. 
+When your game wants to start a new game session for players, it sends a placement request to the Amazon GameLift Servers service, which funnels it to the queue. The queue's configuration determines when and how the requests are processed. When processing a placement request, Amazon GameLift Servers searches a set of fleets for a game server to host the game session. Placement succeeds when Amazon GameLift Servers finds an available game server and prompts it to start a game session. 
@@ -19 +19 @@ When your game wants to start a new game session for players, it sends a placeme
-  * [Tutorial: Create an Amazon GameLift queue with Spot Instances](./tutorial-queues-spot.html)
+  * [Tutorial: Create an Amazon GameLift Servers queue with Spot Instances](./tutorial-queues-spot.html)
@@ -25 +25 @@ When your game wants to start a new game session for players, it sends a placeme
-An Amazon GameLift game session queue is an AWS cloud resource. You can create a queue in any AWS Region that Amazon GameLift supports (see [Amazon GameLift service locations](./gamelift-regions.html)). Game session placement requests are sent to that location and processed there.
+An Amazon GameLift Servers game session queue is an AWS cloud resource. You can create a queue in any AWS Region that Amazon GameLift Servers supports (see [Amazon GameLift Servers service locations](./gamelift-regions.html)). Game session placement requests are sent to that location and processed there.
@@ -29 +29 @@ Automating game session placement with queues offers significant benefits for bo
-  * **Queues deliver the "best possible" placement.** When processing game session placement requests, a queue uses the Amazon GameLift FleetIQ algorithm to prioritize placements based on a set of defined preferences, including cost, location, and player latency.
+  * **Queues deliver the "best possible" placement.** When processing game session placement requests, a queue uses the Amazon GameLift Servers FleetIQ algorithm to prioritize placements based on a set of defined preferences, including cost, location, and player latency.
@@ -33 +33 @@ Automating game session placement with queues offers significant benefits for bo
-  * **Queues can place new games faster during high demand.** By configuring a queue with multiple fleets, you're providing more flexible options for game session placement. But additional fleets also provide backup capacity as needed when demand increases. For any placement request, if Amazon GameLift can't place a game session in the most preferred location, it automatically moves on to evaluate other locations. 
+  * **Queues can place new games faster during high demand.** By configuring a queue with multiple fleets, you're providing more flexible options for game session placement. But additional fleets also provide backup capacity as needed when demand increases. For any placement request, if Amazon GameLift Servers can't place a game session in the most preferred location, it automatically moves on to evaluate other locations. 
@@ -37 +37 @@ Automating game session placement with queues offers significant benefits for bo
-  * **Get metrics on game session placements and queue performance.** Amazon GameLift emits queue metrics, including statistics on placement successes and failures, the number of requests in the queue, and average time that requests spend in the queue. You can view these metrics in the Amazon GameLift console or in CloudWatch.
+  * **Get metrics on game session placements and queue performance.** Amazon GameLift Servers emits queue metrics, including statistics on placement successes and failures, the number of requests in the queue, and average time that requests spend in the queue. You can view these metrics in the Amazon GameLift Servers console or in CloudWatch.