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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/developerguide/queues-design-priority.md

Summary

Updated service name references from 'Amazon GameLift' to 'Amazon GameLift Servers' and changed 'Developer Guide' to 'Hosting Guide' in breadcrumbs. Minor terminology adjustments in placement prioritization documentation.

Security assessment

Changes involve branding updates (service name refinement) and documentation structure adjustments. No references to security vulnerabilities, patches, or new security features. The content about placement prioritization logic remains functionally unchanged.

Diff

diff --git a/gamelift/latest/developerguide/queues-design-priority.md
index b5afdf4eb..590c8e2d2 100644
--- a/gamelift/latest/developerguide/queues-design-priority.md
+++ b/gamelift/latest/developerguide/queues-design-priority.md
@@ -3 +3 @@
-[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html)
+[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html)
@@ -9 +9 @@ Customize how a queue prioritizes game session placementsPrioritize placements b
-Amazon GameLift uses an algorithm to determine how to prioritize a queue's destinations and determine where to place a new game session. The algorithm is based on an ordered set of criteria. You can use the default priority order, or you can customize the order. You can edit a queue's priority order at any time. 
+Amazon GameLift Servers uses an algorithm to determine how to prioritize a queue's destinations and determine where to place a new game session. The algorithm is based on an ordered set of criteria. You can use the default priority order, or you can customize the order. You can edit a queue's priority order at any time. 
@@ -13 +13 @@ Amazon GameLift uses an algorithm to determine how to prioritize a queue's desti
-  1. **Latency** – If the game session placement request includes location-specific latency data for players, Amazon GameLift calculates the average player latency in each location and attempts to place a game session in a fleet location with the lowest average.
+  1. **Latency** – If the game session placement request includes location-specific latency data for players, Amazon GameLift Servers calculates the average player latency in each location and attempts to place a game session in a fleet location with the lowest average.
@@ -15 +15 @@ Amazon GameLift uses an algorithm to determine how to prioritize a queue's desti
-  2. **Cost** – If a request doesn't include latency data, or if multiple fleets have equal latency, then Amazon GameLift evaluates the hosting cost of each fleet. A fleet's hosting cost varies based on fleet type (Spot or On-Demand), instance type, and location. 
+  2. **Cost** – If a request doesn't include latency data, or if multiple fleets have equal latency, then Amazon GameLift Servers evaluates the hosting cost of each fleet. A fleet's hosting cost varies based on fleet type (Spot or On-Demand), instance type, and location. 
@@ -17 +17 @@ Amazon GameLift uses an algorithm to determine how to prioritize a queue's desti
-  3. **Destination** – If multiple fleets have equal latency and costs, then Amazon GameLift prioritizes fleets based on the destination order as listed in the queue configuration.
+  3. **Destination** – If multiple fleets have equal latency and costs, then Amazon GameLift Servers prioritizes fleets based on the destination order as listed in the queue configuration.
@@ -19 +19 @@ Amazon GameLift uses an algorithm to determine how to prioritize a queue's desti
-  4. **Location** – For queues with multi-location fleets, if all other criteria are equal, then Amazon GameLift prioritizes the fleet's locations based on alphabetical order.
+  4. **Location** – For queues with multi-location fleets, if all other criteria are equal, then Amazon GameLift Servers prioritizes the fleet's locations based on alphabetical order.
@@ -30 +30 @@ You can choose to customize how a queue prioritizes the placement criteria. The
-If you create a custom priority configuration and don't include all four criteria, Amazon GameLift automatically appends any missing criteria in the default order.
+If you create a custom priority configuration and don't include all four criteria, Amazon GameLift Servers automatically appends any missing criteria in the default order.
@@ -34 +34 @@ If you create a custom priority configuration and don't include all four criteri
-Use the [Amazon GameLift console](https://console.aws.amazon.com/gamelift/) or the AWS Command Line Interface (AWS CLI) to create a custom priority configuration. 
+Use the [Amazon GameLift Servers console](https://console.aws.amazon.com/gamelift/) or the AWS Command Line Interface (AWS CLI) to create a custom priority configuration. 
@@ -39 +39 @@ Console
-In the [Amazon GameLift console](https://console.aws.amazon.com/gamelift/), you can customize a queue's priorities when creating a new queue or updating an existing queue. Select an AWS Region to work in.
+In the [Amazon GameLift Servers console](https://console.aws.amazon.com/gamelift/), you can customize a queue's priorities when creating a new queue or updating an existing queue. Select an AWS Region to work in.
@@ -55 +55 @@ AWS CLI
-Use the [**update-game-session-queue**](https://awscli.amazonaws.com/v2/documentation/api/latest/reference/gamelift/update-game-session-queue.html) command with the `--priority-configuration` option to customize a queue's priority order. Amazon GameLift updates a queue in your current default AWS Region, or you can add a `--region` tag to specify a different AWS Region.
+Use the [**update-game-session-queue**](https://awscli.amazonaws.com/v2/documentation/api/latest/reference/gamelift/update-game-session-queue.html) command with the `--priority-configuration` option to customize a queue's priority order. Amazon GameLift Servers updates a queue in your current default AWS Region, or you can add a `--region` tag to specify a different AWS Region.
@@ -70 +70 @@ If you want to give your players the best possible player experience and ensure
-  * Set up player latency policies for your queue. Latency policies let you set hard limits on the amount of latency to allow in a game session placement. If Amazon GameLift can't place a game session without exceeding the limits, the placement request will time out and fail. You can set up a single latency policy, or you can create a series of policies that gradually relax the latency limit over time. With a series of policies, you can specify very low initial latency limits, and still accommodate players with higher latencies after a short delay. For details on creating latency policies, see [Create a player latency policy](./queues-design-latency.html). 
+  * Set up player latency policies for your queue. Latency policies let you set hard limits on the amount of latency to allow in a game session placement. If Amazon GameLift Servers can't place a game session without exceeding the limits, the placement request will time out and fail. You can set up a single latency policy, or you can create a series of policies that gradually relax the latency limit over time. With a series of policies, you can specify very low initial latency limits, and still accommodate players with higher latencies after a short delay. For details on creating latency policies, see [Create a player latency policy](./queues-design-latency.html). 
@@ -90 +90 @@ For game session placement, destination and location have somewhat different mea
-  * _Destination_ refers to a specific fleet and includes all the fleet's hosting resources, wherever they're deployed. When prioritizing by destination, Amazon GameLift might make a placement with any location in the fleet. Multi-location managed fleets and Anywhere fleets can have hosting resources that are deployed to one or more locations.
+  * _Destination_ refers to a specific fleet and includes all the fleet's hosting resources, wherever they're deployed. When prioritizing by destination, Amazon GameLift Servers might make a placement with any location in the fleet. Multi-location managed fleets and Anywhere fleets can have hosting resources that are deployed to one or more locations.
@@ -97 +97 @@ For game session placement, destination and location have somewhat different mea
-When prioritizing placements by location, Amazon GameLift looks for any queue destinations that include the priority location and searches them for an available hosting resource. If there are multiple destinations with the priority location, Amazon GameLift moves on to the next priority criteria (cost, latency, destination).
+When prioritizing placements by location, Amazon GameLift Servers looks for any queue destinations that include the priority location and searches them for an available hosting resource. If there are multiple destinations with the priority location, Amazon GameLift Servers moves on to the next priority criteria (cost, latency, destination).
@@ -103 +103 @@ There are several ways that you can influence how a queue's locations are priori
-    * **Add a priority configuration to the queue.** A queue's priority configuration includes an ordered list of locations. You can specify one or more locations to prioritize. This list doesn't exclude any locations, it simply tells Amazon GameLift where to look first for an available hosting resource. A common use for an ordered location list is when you want to funnel most traffic to one or more specific geographic locations and use additional locations as backup capacity. Add a priority configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSessionQueue.html).
+    * **Add a priority configuration to the queue.** A queue's priority configuration includes an ordered list of locations. You can specify one or more locations to prioritize. This list doesn't exclude any locations, it simply tells Amazon GameLift Servers where to look first for an available hosting resource. A common use for an ordered location list is when you want to funnel most traffic to one or more specific geographic locations and use additional locations as backup capacity. Add a priority configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSessionQueue.html).
@@ -105 +105 @@ There are several ways that you can influence how a queue's locations are priori
-    * **Add a filter configuration to the queue.** A filter configuration is an allow list for the queue. It tells Amazon GameLift to ignore any locations that aren't on the list when looking for an available hosting resource. There are two common uses for a filter configuration. First, for fleets with multiple locations, you might use a filter to exclude some of the fleet's locations. Second, you might want to temporarily disallow placements on a certain location; for example, a location might be experiencing transitory issues. Because you can update a queue's filter configuration at any time, you can easily add and remove locations as needed. Add a filter configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSessionQueue.html).
+    * **Add a filter configuration to the queue.** A filter configuration is an allow list for the queue. It tells Amazon GameLift Servers to ignore any locations that aren't on the list when looking for an available hosting resource. There are two common uses for a filter configuration. First, for fleets with multiple locations, you might use a filter to exclude some of the fleet's locations. Second, you might want to temporarily disallow placements on a certain location; for example, a location might be experiencing transitory issues. Because you can update a queue's filter configuration at any time, you can easily add and remove locations as needed. Add a filter configuration by calling [UpdateGameSessionQueue](https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSessionQueue.html).
@@ -116 +116 @@ There are several ways that you can influence how a queue's locations are priori
-      * Don't include player latency data in the same placement request. Including latency data sets up conflicts when prioritizing locations that Amazon GameLift can't resolve.
+      * Don't include player latency data in the same placement request. Including latency data sets up conflicts when prioritizing locations that Amazon GameLift Servers can't resolve.
@@ -118 +118 @@ There are several ways that you can influence how a queue's locations are priori
-      * Decide how you want Amazon GameLift to proceed if it can't find an available resource on the priority override list. Choose between falling back to the queue's other locations, or limit placements to the override list. By default, Amazon GameLift falls back to attempt placement on the queue's other locations.
+      * Decide how you want Amazon GameLift Servers to proceed if it can't find an available resource on the priority override list. Choose between falling back to the queue's other locations, or limit placements to the override list. By default, Amazon GameLift Servers falls back to attempt placement on the queue's other locations.