AWS gamelift documentation change
Summary
Updated documentation to reflect service name changes from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document, including section titles, descriptions, console references, and SDK/feature names.
Security assessment
The changes appear to be rebranding/renaming updates rather than addressing security issues. No security vulnerabilities, mitigations, or security feature enhancements are mentioned. Updates focus on service naming consistency and documentation structure.
Diff
diff --git a/gamelift/latest/developerguide/getting-started-intro.md index 7dc743208..900ef55ea 100644 --- a/gamelift/latest/developerguide/getting-started-intro.md +++ b/gamelift/latest/developerguide/getting-started-intro.md @@ -3 +3 @@ -[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html) +[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html) @@ -5 +5 @@ -Before you startQuick onboarding optionsCustom development optionsAmazon GameLift examples +Before you startQuick onboarding optionsCustom development optionsAmazon GameLift Servers examples @@ -7 +7 @@ Before you startQuick onboarding optionsCustom development optionsAmazon GameLif -# Getting started with Amazon GameLift +# Getting started with Amazon GameLift Servers @@ -9 +9 @@ Before you startQuick onboarding optionsCustom development optionsAmazon GameLif -Take advantage of these getting started resources to learn more about the Amazon GameLift service and how you can start developing a custom hosting solution for your session-based multiplayer games. +Take advantage of these getting started resources to learn more about the Amazon GameLift Servers service and how you can start developing a custom hosting solution for your session-based multiplayer games. @@ -13 +13 @@ Take advantage of these getting started resources to learn more about the Amazon - * Create an AWS account (or designate an existing one) to use with Amazon GameLift. + * Create an AWS account (or designate an existing one) to use with Amazon GameLift Servers. @@ -15 +15 @@ Take advantage of these getting started resources to learn more about the Amazon - * Set up users with permissions for Amazon GameLift and related AWS services. + * Set up users with permissions for Amazon GameLift Servers and related AWS services. @@ -26 +26 @@ Take advantage of these getting started resources to learn more about the Amazon -Try out these quick start tools to get a basic hosting solution up and running fast with streamlined development. These tools are ideal for proof of concept and prototyping, or use them to build test environments for rapid iterative game development. After using these tools to deploy a game server for hosting, you can use the Amazon GameLift console and API tools to monitor fleet performance, manage game sessions, and analyze metrics. +Try out these quick start tools to get a basic hosting solution up and running fast with streamlined development. These tools are ideal for proof of concept and prototyping, or use them to build test environments for rapid iterative game development. After using these tools to deploy a game server for hosting, you can use the Amazon GameLift Servers console and API tools to monitor fleet performance, manage game sessions, and analyze metrics. @@ -28 +28 @@ Try out these quick start tools to get a basic hosting solution up and running f - * [Amazon GameLift plugin for Unreal Engine or Unity](./getting-started-plugin.html) – The plugins give you GUI workflows and sample assets to guide you through the initial steps and deploy your game server with a basic hosting solution. Use the plugin to set up hosting with self-managed Anywhere fleets, or deploy cloud-based, managed EC2 fleets or container fleets. When you're ready to develop a custom hosting solution, you can build on your plugin-built solutions. + * [Amazon GameLift Servers plugin for Unreal Engine or Unity](./getting-started-plugin.html) – The plugins give you GUI workflows and sample assets to guide you through the initial steps and deploy your game server with a basic hosting solution. Use the plugin to set up hosting with self-managed Anywhere fleets, or deploy cloud-based, managed EC2 fleets or container fleets. When you're ready to develop a custom hosting solution, you can build on your plugin-built solutions. @@ -30 +30 @@ Try out these quick start tools to get a basic hosting solution up and running f - * [Starter kit for Amazon GameLift managed containers](https://github.com/aws/amazon-gamelift-toolkit/tree/main/containers-starter-kit) – This kit streamlines tasks to integrate a game server, prepare a game server container image, and deploy a container fleet for hosting. For integration, the kit adds essential game session management features to your game server. The kit uses pre-configured templates to build a container fleet and an automated deployment pipeline for the game server. When you're ready to add full game session management features, follow one of the custom development roadmaps to integrate the server SDK for Amazon GameLift. + * [Starter kit for Amazon GameLift Servers managed containers](https://github.com/aws/amazon-gamelift-toolkit/tree/main/containers-starter-kit) – This kit streamlines tasks to integrate a game server, prepare a game server container image, and deploy a container fleet for hosting. For integration, the kit adds essential game session management features to your game server. The kit uses pre-configured templates to build a container fleet and an automated deployment pipeline for the game server. When you're ready to add full game session management features, follow one of the custom development roadmaps to integrate the server SDK for Amazon GameLift Servers. @@ -39 +39 @@ Follow one of these development roadmaps to get started building a full-featured - * [Development roadmap for hosting with Amazon GameLift managed EC2](./gamelift-roadmap-managed.html) + * [Development roadmap for hosting with Amazon GameLift Servers managed EC2](./gamelift-roadmap-managed.html) @@ -41 +41 @@ Follow one of these development roadmaps to get started building a full-featured - * [Development roadmap for hosting with Amazon GameLift managed containers](./gamelift-roadmap-containers.html) + * [Development roadmap for hosting with Amazon GameLift Servers managed containers](./gamelift-roadmap-containers.html) @@ -43 +43 @@ Follow one of these development roadmaps to get started building a full-featured - * [Development roadmap for hosting with Amazon GameLift Anywhere](./gamelift-roadmap-anywhere.html) + * [Development roadmap for hosting with Amazon GameLift Servers Anywhere](./gamelift-roadmap-anywhere.html) @@ -45 +45 @@ Follow one of these development roadmaps to get started building a full-featured - * [Development roadmap for hybrid hosting with Amazon GameLift](./gamelift-roadmap-hybrid.html) + * [Development roadmap for hybrid hosting with Amazon GameLift Servers](./gamelift-roadmap-hybrid.html) @@ -50 +50 @@ Follow one of these development roadmaps to get started building a full-featured -## Amazon GameLift examples +## Amazon GameLift Servers examples @@ -52 +52 @@ Follow one of these development roadmaps to get started building a full-featured -If you're considering using Amazon GameLift to manage your custom game server, or you're interested in taking advantage of Realtime Servers, we recommend that you try the following examples before you use Amazon GameLift for your own game. The custom game server example gives you experience with game hosting in the Amazon GameLift console. The Realtime Servers example shows you how to prepare a game for hosting using Realtime Servers. +If you're considering using Amazon GameLift Servers to manage your custom game server, or you're interested in taking advantage of Amazon GameLift Servers Realtime, we recommend that you try the following examples before you use the service for your own game. The custom game server example gives you experience with game hosting in the Amazon GameLift Servers console. The Amazon GameLift Servers Realtime example shows you how to prepare a game for hosting using Realtime servers. @@ -56 +56 @@ If you're considering using Amazon GameLift to manage your custom game server, o -This example demonstrates the process of deploying a sample game server to Amazon GameLift managed EC2 fleet for hosting. Use the sample game client to connect to a live game session. You can experience how to use Amazon GameLift tools, including the console and the AWS CLI, to monitor the fleet's hosting performance and usage. +This example demonstrates the process of deploying a sample game server to Amazon GameLift Servers managed EC2 fleet for hosting. Use the sample game client to connect to a live game session. You can experience how to use Amazon GameLift Servers .tools, including the console and the AWS CLI, to monitor the fleet's hosting performance and usage. @@ -71 +71 @@ The example walks you through the following steps: -Start up multiple game clients and play the game to generate hosting data. Use the Amazon GameLift console to view hosting resources, track metrics, and explore options for scaling the fleet's hosting capacity. +Start up multiple game clients and play the game to generate hosting data. Use the Amazon GameLift Servers console to view hosting resources, track metrics, and explore options for scaling the fleet's hosting capacity. @@ -73 +73 @@ Start up multiple game clients and play the game to generate hosting data. Use t -To get started, sign in to the [Amazon GameLift console](https://console.aws.amazon.com/gamelift/sample-game). In the left-side navigation, go to **Resources** , **Try a sample game**. +To get started, sign in to the [Amazon GameLift Servers console](https://console.aws.amazon.com/gamelift/sample-game). In the left-side navigation, go to **Resources** , **Try a sample game**. @@ -75 +75 @@ To get started, sign in to the [Amazon GameLift console](https://console.aws.ama -### Realtime Servers example +### Amazon GameLift Servers Realtime example @@ -77 +77 @@ To get started, sign in to the [Amazon GameLift console](https://console.aws.ama -This example is a complete tutorial that walks you through how to deploy a sample multiplayer game, Mega Frog Race, with Amazon GameLift Realtime Servers. The tutorial covers how to integrate your game client with the Realtime Servers SDK and deploy a complete hosting solution with Realtime Servers on managed fleets. +This example is a complete tutorial that walks you through how to deploy a sample multiplayer game, Mega Frog Race, with Amazon GameLift Servers Realtime. The tutorial covers how to integrate your game client with the Realtime SDK and deploy a complete hosting solution with Realtime servers on managed EC2 fleets. @@ -83 +83 @@ The source code includes the following parts: - * Game client – A source code for the C++ game client, created in Unity. The game client gets game session connection information, connects to the server, and exchanges updates with other players. + * Game client – Source code for the C++ game client, created in Unity. The game client gets game session connection information, connects to the server, and exchanges updates with other players. @@ -85 +85 @@ The source code includes the following parts: - * Backend service – A source code for an AWS Lambda function that manages direct API calls to Amazon GameLift. + * Backend service – Source code for an AWS Lambda function that manages direct calls to the service API for Amazon GameLift Servers. @@ -87 +87 @@ The source code includes the following parts: - * Realtime script – A source script file that configures a fleet of Realtime Servers for the game. This script includes the minimum configuration required for Realtime Servers to communicate with Amazon GameLift and to host games. + * Realtime script – A source script file that configures a fleet of Realtime servers for the game. This script includes the minimum configuration required for each Realtime server to communicate with Amazon GameLift Servers and host game sessions. @@ -92 +92 @@ The source code includes the following parts: -After you set up the sample game for hosting, use it as a starting point to experiment with other Amazon GameLift features such as FlexMatch. +After you set up the sample game for hosting, use it as a starting point to experiment with other Amazon GameLift Servers features such as FlexMatch.