AWS gamelift documentation change
Summary
Updated product terminology from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document, including service names, resource references, and section headers. Adjusted links and documentation references to match new naming conventions.
Security assessment
Changes are purely branding/terminology updates without any mention of security vulnerabilities, patches, or new security features. The policy reference update (changing 'Amazon GameLift' to 'Amazon GameLift Servers' in policy context) maintains existing security requirements but does not introduce new security documentation or address a specific security issue.
Diff
diff --git a/gamelift/latest/developerguide/gamelift-regions.md index af5ea521f..da933dbdc 100644 --- a/gamelift/latest/developerguide/gamelift-regions.md +++ b/gamelift/latest/developerguide/gamelift-regions.md @@ -3 +3 @@ -[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html) +[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html) @@ -5 +5 @@ -Supported AWS locationsLocations for managed hostingLocations for Amazon GameLift AnywhereLocations for Amazon GameLift FlexMatchAmazon GameLift in China +Supported AWS locationsLocations for managed hostingLocations for Amazon GameLift Servers AnywhereLocations for Amazon GameLift ServersFlexMatchAmazon GameLift Servers in China @@ -7 +7 @@ Supported AWS locationsLocations for managed hostingLocations for Amazon GameLif -# Amazon GameLift service locations +# Amazon GameLift Servers service locations @@ -9 +9 @@ Supported AWS locationsLocations for managed hostingLocations for Amazon GameLif -Amazon GameLift features are available across multiple AWS Regions and Local Zones. You can design a hosting solution that places your game servers globally to meet your players where they're located. +Amazon GameLift Servers features are available across multiple AWS Regions and Local Zones. You can design a hosting solution that places your game servers globally to meet your players where they're located. @@ -13 +13 @@ Amazon GameLift features are available across multiple AWS Regions and Local Zon -The following table describes provides the list of supported AWS Regions and Local Zones and indicates which Amazon GameLift resources you can create in each location. +The following table describes provides the list of supported AWS Regions and Local Zones and indicates which Amazon GameLift Servers resources you can create in each location. @@ -52 +52 @@ Not all AWS Regions are enabled by default for an AWS account. If you want a mul -In addition, you must update your Amazon GameLift administrator policy to allow the `ec2:DescribeRegions` action. For a policy example with Regions that aren't enabled by default, see [Administration permission examples](./gamelift-iam-policy-examples.html#iam-policy-simple-example). +In addition, you must update your Amazon GameLift Servers administrator policy to allow the `ec2:DescribeRegions` action. For a policy example with Regions that aren't enabled by default, see [Administration permission examples](./gamelift-iam-policy-examples.html#iam-policy-simple-example). @@ -56 +56 @@ In addition, you must update your Amazon GameLift administrator policy to allow -Amazon GameLift managed hosting deploys fleets of game server resources. Each fleet is created in an AWS Region, which is the fleet's _home region_. A fleet's home region is referenced in the fleet's Amazon Resource Number (ARN). +Amazon GameLift Servers managed hosting deploys fleets of game server resources. Each fleet is created in an AWS Region, which is the fleet's _home region_. A fleet's home region is referenced in the fleet's Amazon Resource Number (ARN). @@ -64 +64 @@ The following diagram illustrates a multi-location fleet with resources in two A - + @@ -66 +66 @@ The following diagram illustrates a multi-location fleet with resources in two A -In addition to fleet resources, managed hosting with Amazon GameLift also uses the following resources. You create each resource in a specific AWS Region. +In addition to fleet resources, managed hosting with Amazon GameLift Servers also uses the following resources. You create each resource in a specific AWS Region. @@ -70 +70 @@ In addition to fleet resources, managed hosting with Amazon GameLift also uses t - * _Script_ – This is a configuration script for hosting a game with Realtime Servers. Create a script resource in the same region as the fleet that it will be deployed to. + * _Script_ – This is a configuration script for hosting a game with Amazon GameLift Servers Realtime. Create a script resource in the same region as the fleet that it will be deployed to. @@ -79 +79 @@ In addition to fleet resources, managed hosting with Amazon GameLift also uses t -## Locations for Amazon GameLift Anywhere +## Locations for Amazon GameLift Servers Anywhere @@ -81 +81 @@ In addition to fleet resources, managed hosting with Amazon GameLift also uses t -An Amazon GameLift Anywhere fleet is a collection of hosting hardware that you provide. You manage all activity on your hosting resources, including deploying game server software, keeping it updated, and starting server processes. You create an Anywhere fleet to connect the Amazon GameLift service with your self-managed hosting resources. Amazon GameLift manages game session placement--processing player join requests, locating available hosting resources, initiating new game sessions, and providing game clients with connection information. You can create an Anywhere fleet in any of the AWS Regions that support them. +An Amazon GameLift Servers Anywhere fleet is a collection of hosting hardware that you provide. You manage all activity on your hosting resources, including deploying game server software, keeping it updated, and starting server processes. You create an Anywhere fleet to connect the Amazon GameLift Servers service with your self-managed hosting resources. Amazon GameLift Servers manages game session placement--processing player join requests, locating available hosting resources, initiating new game sessions, and providing game clients with connection information. You can create an Anywhere fleet in any of the AWS Regions that support them. @@ -85 +85 @@ You add instances of hosting hardware to an Anywhere fleet by registering it. Ea -For more information about creating an Anywhere fleet and testing your game server integration, see [Create an Amazon GameLift Anywhere fleet](./fleets-creating-anywhere.html) and [Set up local testing with Amazon GameLift Anywhere](./integration-testing.html). +For more information about creating an Anywhere fleet and testing your game server integration, see [Create an Amazon GameLift Servers Anywhere fleet](./fleets-creating-anywhere.html) and [Set up local testing with Amazon GameLift Servers Anywhere](./integration-testing.html). @@ -87 +87 @@ For more information about creating an Anywhere fleet and testing your game serv -## Locations for Amazon GameLift FlexMatch +## Locations for Amazon GameLift ServersFlexMatch @@ -91 +91 @@ FlexMatch resources are used to process player requests for matchmaking. The inc -For more information about setting up FlexMatch for your hosting solution, see the [ Amazon GameLift FlexMatch developer guide](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-intro.html). +For more information about setting up FlexMatch for your hosting solution, see the [Amazon GameLift ServersFlexMatch developer guide](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-intro.html). @@ -93 +93 @@ For more information about setting up FlexMatch for your hosting solution, see t -## Amazon GameLift in China +## Amazon GameLift Servers in China @@ -95 +95 @@ For more information about setting up FlexMatch for your hosting solution, see t -When using Amazon GameLift for resources in the China (Beijing) Region, operated by Sinnet, or the China (Ningxia) Region, operated by NWCD, you must have a separate AWS (China) account. Be aware that some features are unavailable in the China Regions. For more information about using Amazon GameLift in these Regions, see the following resources: +When using Amazon GameLift Servers for resources in the China (Beijing) Region, operated by Sinnet, or the China (Ningxia) Region, operated by NWCD, you must have a separate AWS (China) account. Be aware that some features are unavailable in the China Regions. For more information about using Amazon GameLift Servers in these Regions, see the following resources: @@ -99 +99 @@ When using Amazon GameLift for resources in the China (Beijing) Region, operated - * [Amazon GameLift](https://docs.amazonaws.cn/en_us/aws/latest/userguide/gamelift.html) (Getting Started with Amazon Web Services in China) + * [Amazon GameLift Servers](https://docs.amazonaws.cn/en_us/aws/latest/userguide/gamelift.html) (Getting Started with Amazon Web Services in China)