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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/developerguide/gamelift-compute.md

Summary

Updated product name references from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document, changed 'Developer Guide' to 'Hosting Guide' in breadcrumb, and updated related links/terminology.

Security assessment

Changes appear to be branding/naming convention updates rather than addressing security issues. No security vulnerabilities, mitigations, or new security features are mentioned. Updates focus on service name consistency and documentation structure.

Diff

diff --git a/gamelift/latest/developerguide/gamelift-compute.md
index 2f2809eef..d807e2532 100644
--- a/gamelift/latest/developerguide/gamelift-compute.md
+++ b/gamelift/latest/developerguide/gamelift-compute.md
@@ -3 +3 @@
-[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html)
+[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html)
@@ -9 +9 @@ Fleet locationOn-Demand Instances versus Spot InstancesOperating systemsInstance
-To deploy your game servers and host game sessions in the cloud, Amazon GameLift provides managed fleets that use [Amazon Elastic Compute Cloud (Amazon EC2) resources](https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/Instances.html) called _instances_. Use the following topics to help decide what type of EC2 instances you want to use for your managed hosting solution and how to configure them to run your game server software. 
+To deploy your game servers and host game sessions in the cloud, Amazon GameLift Servers provides managed fleets that use [Amazon Elastic Compute Cloud (Amazon EC2) resources](https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/Instances.html) called _instances_. Use the following topics to help decide what type of EC2 instances you want to use for your managed hosting solution and how to configure them to run your game server software. 
@@ -13 +13 @@ To deploy your game servers and host game sessions in the cloud, Amazon GameLift
-If you plan to use hosting resources that you own, either on-premises hardware or other cloud-based hosting, consider options for hybrid hosting with Amazon GameLift Anywhere. See [Setting up a hosting fleet with Amazon GameLift](./fleets-intro.html).
+If you plan to use hosting resources that you own, either on-premises hardware or other cloud-based hosting, consider options for hybrid hosting with Amazon GameLift Servers Anywhere. See [Setting up a hosting fleet with Amazon GameLift Servers](./fleets-intro.html).
@@ -29 +29 @@ Consider the geographic locations where you plan to deploy your game servers. In
-For multi-location fleets, instance availability and quotas depend on a combination of the fleet's home Region and selected remote locations. For more information about fleet locations, see [Amazon GameLift service locations](./gamelift-regions.html).
+For multi-location fleets, instance availability and quotas depend on a combination of the fleet's home Region and selected remote locations. For more information about fleet locations, see [Amazon GameLift Servers service locations](./gamelift-regions.html).
@@ -31 +31 @@ For multi-location fleets, instance availability and quotas depend on a combinat
-For Amazon GameLift Anywhere fleets, you determine the location of your physical hardware. For more information about custom locations, see [Locations for Amazon GameLift Anywhere](./gamelift-regions.html#gamelift-regions-anywhere).
+For Amazon GameLift Servers Anywhere fleets, you determine the location of your physical hardware. For more information about custom locations, see [Locations for Amazon GameLift Servers Anywhere](./gamelift-regions.html#gamelift-regions-anywhere).
@@ -43 +43 @@ You can acquire an On-Demand Instance when you need it, and keep it for as long
-Spot Instances can offer a cost-efficient alternative to On-Demand Instances by utilizing unused AWS computing capacity. Spot Instance prices fluctuate based on the supply and demand for each instance type in each location. AWS can interrupt Spot Instances whenever it needs the capacity back. Amazon GameLift uses queues and the FleetIQ algorithm to determine that AWS is going to interrupt a Spot Instance, it puts the instance in a recycling state. Then, when there are no active game sessions on the instance, Amazon GameLift tries to replace it.
+Spot Instances can offer a cost-efficient alternative to On-Demand Instances by utilizing unused AWS computing capacity. Spot Instance prices fluctuate based on the supply and demand for each instance type in each location. AWS can interrupt Spot Instances whenever it needs the capacity back. Amazon GameLift Servers uses queues and the FleetIQ algorithm to determine that AWS is going to interrupt a Spot Instance, it puts the instance in a recycling state. Then, when there are no active game sessions on the instance, Amazon GameLift Servers tries to replace it.
@@ -49 +49 @@ For more information about how to use Spot Instances, see [Design a queue for Sp
-Amazon GameLift instances support game server builds that run on Microsoft Windows or Amazon Linux. When you upload a game build to Amazon GameLift, specify the operating system for the game. When you create an Amazon EC2 fleet to deploy the game build, Amazon GameLift automatically sets up instances with the build's operating system. For more information about supported game server operating systems, see [Get Amazon GameLift development tools](./gamelift-supported.html).
+Amazon GameLift Servers instances support game server builds that run on Microsoft Windows or Amazon Linux. When you upload a game build to Amazon GameLift Servers, specify the operating system for the game. When you create an Amazon EC2 fleet to deploy the game build, Amazon GameLift Servers automatically sets up instances with the build's operating system. For more information about supported game server operating systems, see [Get Amazon GameLift Servers development tools](./gamelift-supported.html).
@@ -51 +51 @@ Amazon GameLift instances support game server builds that run on Microsoft Windo
-When using a Amazon GameLift Anywhere fleet, you can use any operating system that your hardware supports. Amazon GameLift Anywhere fleets require you to deploy your game build to the hardware while using Amazon GameLift to manage your resources in one place.
+When using a Amazon GameLift Servers Anywhere fleet, you can use any operating system that your hardware supports. Amazon GameLift Servers Anywhere fleets require you to deploy your game build to the hardware while using Amazon GameLift Servers to manage your resources in one place.
@@ -63 +63 @@ When choosing from available instance types for your game, consider:
-Graviton Arm instances require an Amazon GameLift server build on Linux OS. Server SDK 5.1.1 or newer is required for C++ and C#. Server SDK 5.0 or newer is required for Go. These instances provide no out-of-the-box support for Mono installation on Amazon Linux 2023 (AL2023) or Amazon Linux 2 (AL2). 
+Graviton Arm instances require an Amazon GameLift Servers server build on Linux OS. Server SDK 5.1.1 or newer is required for C++ and C#. Server SDK 5.0 or newer is required for Go. These instances provide no out-of-the-box support for Mono installation on Amazon Linux 2023 (AL2023) or Amazon Linux 2 (AL2). 
@@ -78 +78 @@ For more information:
-  * About running multiple processes per instance, see [Manage how Amazon GameLift launches game servers](./fleets-multiprocess.html).
+  * About running multiple processes per instance, see [Manage how Amazon GameLift Servers launches game servers](./fleets-multiprocess.html).
@@ -85 +85 @@ For more information:
-To see the default service quotas for Amazon GameLift, and the current quotas for your AWS account, do the following:
+To see the default service quotas for Amazon GameLift Servers, and the current quotas for your AWS account, do the following:
@@ -87 +87 @@ To see the default service quotas for Amazon GameLift, and the current quotas fo
-  * For general service quota information for Amazon GameLift, see [Amazon GameLift endpoints and quotas](https://docs.aws.amazon.com/general/latest/gr/gamelift.html) in the _AWS General Reference_.
+  * For general service quota information for Amazon GameLift Servers, see [Amazon GameLift Servers endpoints and quotas](https://docs.aws.amazon.com/general/latest/gr/gamelift.html) in the _AWS General Reference_.
@@ -89 +89 @@ To see the default service quotas for Amazon GameLift, and the current quotas fo
-  * For a list of available instance types per location for your account, open the [Service quotas](https://console.aws.amazon.com/gamelift/service-quotas) page of the Amazon GameLift console. This page also displays your account's current usage for each instance type in each location.
+  * For a list of available instance types per location for your account, open the [Service quotas](https://console.aws.amazon.com/gamelift/service-quotas) page of the Amazon GameLift Servers console. This page also displays your account's current usage for each instance type in each location.
@@ -96 +96 @@ To see the default service quotas for Amazon GameLift, and the current quotas fo
-As you prepare to launch you game, fill out a launch questionnaire in the [Amazon GameLift console](https://console.aws.amazon.com/gamelift/). The Amazon GameLift team uses the launch questionnaire to determine the correct quotas and limits for your game.
+As you prepare to launch you game, fill out a launch questionnaire in the [Amazon GameLift Servers console](https://console.aws.amazon.com/gamelift/). The Amazon GameLift Servers team uses the launch questionnaire to determine the correct quotas and limits for your game.