AWS gamelift documentation change
Summary
Updated documentation to replace 'Amazon GameLift' with 'Amazon GameLift Servers' throughout the file, including section titles, service references, and SDK mentions. Changed 'Developer Guide' to 'Hosting Guide' in breadcrumb navigation.
Security assessment
The changes are branding/naming updates (adding 'Servers' to service name) and navigation label adjustments. No security vulnerabilities, mitigations, or security feature additions are mentioned in the diff.
Diff
diff --git a/gamelift/latest/developerguide/fleets-intro.md index fc4053f11..885115e60 100644 --- a/gamelift/latest/developerguide/fleets-intro.md +++ b/gamelift/latest/developerguide/fleets-intro.md @@ -3 +3 @@ -[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html) +[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html) @@ -7 +7 @@ Fleet characteristicsHow fleet creation works -# Setting up a hosting fleet with Amazon GameLift +# Setting up a hosting fleet with Amazon GameLift Servers @@ -9 +9 @@ Fleet characteristicsHow fleet creation works -In this section, you'll find information about designing, building, and maintaining Amazon GameLift fleets to host your game servers. See [Amazon GameLift hosting options](./gamelift-intro-flavors.html#gamelift-intro-flavors-hosting) to learn more about the hosting solutions that Amazon GameLift offers, including those that use managed EC2 fleets, self-managed Anywhere fleets for your on-premises hardware, and a hybrid solution that uses both. +In this section, you'll find information about designing, building, and maintaining Amazon GameLift Servers fleets to host your game servers. See [Amazon GameLift Servers hosting options](./gamelift-intro-flavors.html#gamelift-intro-flavors-hosting) to learn more about the hosting solutions that Amazon GameLift Servers offers, including those that use managed EC2 fleets, self-managed Anywhere fleets for your on-premises hardware, and a hybrid solution that uses both. @@ -14,5 +14,5 @@ In this section, you'll find information about designing, building, and maintain - * How Amazon GameLift fleet creation works - * [Amazon GameLift managed EC2 fleets](./fleets-intro-managed.html) - * [Amazon GameLift managed container fleets](./fleets-intro-containers.html) - * [Amazon GameLift Anywhere fleets](./fleets-intro-anywhere.html) - * [Abstract an Amazon GameLift fleet designation with an alias](./aliases-intro.html) + * How Amazon GameLift Servers fleet creation works + * [Amazon GameLift Servers managed EC2 fleets](./fleets-intro-managed.html) + * [Amazon GameLift Servers managed container fleets](./fleets-intro-containers.html) + * [Amazon GameLift Servers Anywhere fleets](./fleets-intro-anywhere.html) + * [Abstract an Amazon GameLift Servers fleet designation with an alias](./aliases-intro.html) @@ -24 +24 @@ In this section, you'll find information about designing, building, and maintain -An Amazon GameLift fleet is a collection of computing resources that run your game servers and host game sessions for players. Fleets can vary in the type of compute resources you use and how the fleet is managed. A fleet's size—the number of game sessions and players that it can support—depends on the number of compute resources that you give it. All Amazon GameLift fleets have the following characteristics: +An Amazon GameLift Servers fleet is a collection of computing resources that run your game servers and host game sessions for players. Fleets can vary in the type of compute resources you use and how the fleet is managed. A fleet's size—the number of game sessions and players that it can support—depends on the number of compute resources that you give it. All Amazon GameLift Servers fleets have the following characteristics: @@ -26 +26 @@ An Amazon GameLift fleet is a collection of computing resources that run your ga - * The game server processes that run on all fleets are integrated with the Amazon GameLift server SDK and communicate with the Amazon GameLift service in the same way. Game servers report their availability to host game sessions and players, respond to prompts to start or stop game sessions, and other interactions. + * The game server processes that run on all fleets are integrated with the server SDK for Amazon GameLift Serversand communicate with the Amazon GameLift Servers service in the same way. Game servers report their availability to host game sessions and players, respond to prompts to start or stop game sessions, and other interactions. @@ -28 +28 @@ An Amazon GameLift fleet is a collection of computing resources that run your ga - * Amazon GameLift handles game session placement for all fleets in the same way. Amazon GameLift keeps track of a fleet's game server status and chooses from available game servers to host a new game session. This process is used whether your game places game sessions on a single fleet or uses a [game session queue](./queues-intro.html) to balance hosting across multiple fleets. With a queue, you can also customize placement decisions to consider factors such as resource cost and latency. + * Amazon GameLift Servers handles game session placement for all fleets in the same way. Amazon GameLift Servers keeps track of a fleet's game server status and chooses from available game servers to host a new game session. This process is used whether your game places game sessions on a single fleet or uses a [game session queue](./queues-intro.html) to balance hosting across multiple fleets. With a queue, you can also customize placement decisions to consider factors such as resource cost and latency. @@ -30 +30 @@ An Amazon GameLift fleet is a collection of computing resources that run your ga - * All fleets support the use of a FlexMatch matchmaker in collaboration with a game session placement queue. The Amazon GameLift service receives player match requests, forms the matches, and passes them to the game session queue to find available game servers. + * All fleets support the use of a FlexMatch matchmaker in collaboration with a game session placement queue. The Amazon GameLift Servers service receives player match requests, forms the matches, and passes them to the game session queue to find available game servers. @@ -32 +32 @@ An Amazon GameLift fleet is a collection of computing resources that run your ga - * Amazon GameLift collects a wide range of fleet metrics. These include status metrics for computes and server processes, as well as usage metrics for game sessions and player activity. See the complete list of available metrics at [Monitor Amazon GameLift with Amazon CloudWatch](./monitoring-cloudwatch.html). + * Amazon GameLift Servers collects a wide range of fleet metrics. These include status metrics for computes and server processes, as well as usage metrics for game sessions and player activity. See the complete list of available metrics at [Monitor Amazon GameLift Servers with Amazon CloudWatch](./monitoring-cloudwatch.html). @@ -37 +37 @@ An Amazon GameLift fleet is a collection of computing resources that run your ga -## How Amazon GameLift fleet creation works +## How Amazon GameLift Servers fleet creation works @@ -39 +39 @@ An Amazon GameLift fleet is a collection of computing resources that run your ga -When you request a new fleet, Amazon GameLift starts a workflow to create the fleet resource. As it completes each step of the workflow, Amazon GameLift updates the fleet's status and emits a series of events to communicate progress toward fleet creation. +When you request a new fleet, Amazon GameLift Servers starts a workflow to create the fleet resource. As it completes each step of the workflow, Amazon GameLift Servers updates the fleet's status and emits a series of events to communicate progress toward fleet creation. @@ -41 +41 @@ When you request a new fleet, Amazon GameLift starts a workflow to create the fl -Amazon GameLift uses two types of events. Fleet state transition events mark when the fleet status changes. Fleet creation events provide additional markers to help with debugging creation issues. You can track all events using the Amazon GameLift console or by calling the Amazon GameLift API operation [DescribeFleetEvents](https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetEvents.html). You can also track fleet and location status using [DescribeFleetAttributes](https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetAttributes.html) or [DescribeFleetLocationAttributes](https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetLocationAttributes.html). +Amazon GameLift Servers uses two types of events. Fleet state transition events mark when the fleet status changes. Fleet creation events provide additional markers to help with debugging creation issues. You can track all events using the Amazon GameLift Servers console or by calling the Amazon GameLift Servers API operation [DescribeFleetEvents](https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetEvents.html). You can also track fleet and location status using [DescribeFleetAttributes](https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetAttributes.html) or [DescribeFleetLocationAttributes](https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetLocationAttributes.html).