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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/developerguide/fleets-intro-managed.md

Summary

Updated service name references from 'Amazon GameLift' to 'Amazon GameLift Servers' throughout the document, including section titles and operational descriptions. Changed 'Developer Guide' to 'Hosting Guide' in breadcrumb navigation.

Security assessment

Changes appear to be branding/naming convention updates rather than addressing security vulnerabilities or adding security features. The authentication mention remains unchanged except for service name alignment.

Diff

diff --git a/gamelift/latest/developerguide/fleets-intro-managed.md
index 160100118..bca8ce45a 100644
--- a/gamelift/latest/developerguide/fleets-intro-managed.md
+++ b/gamelift/latest/developerguide/fleets-intro-managed.md
@@ -3 +3 @@
-[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html)
+[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html)
@@ -7 +7 @@ Managed EC2 fleet creation workflow
-# Amazon GameLift managed EC2 fleets
+# Amazon GameLift Servers managed EC2 fleets
@@ -9 +9 @@ Managed EC2 fleet creation workflow
-Amazon GameLift managed EC2 fleets offer cloud-based resources for production hosting with Amazon GameLift. With a managed fleet, you get the flexibility, security, and reliability of AWS Cloud resources that are further optimized for multiplayer game hosting. The Amazon GameLift service provides robust host management tooling. 
+Amazon GameLift Servers managed EC2 fleets offer cloud-based resources for production hosting with Amazon GameLift Servers. With a managed fleet, you get the flexibility, security, and reliability of AWS Cloud resources that are further optimized for multiplayer game hosting. The Amazon GameLift Servers service provides robust host management tooling. 
@@ -11 +11 @@ Amazon GameLift managed EC2 fleets offer cloud-based resources for production ho
-A managed EC2 fleet is a set of virtual computes that Amazon GameLift owns and operates on your behalf and based on your configuration choices. Computes are Amazon Elastic Compute Cloud (Amazon EC2) instances that are physically located in AWS Regions or Local Zones. When you create a fleet, you choose an EC2 instance type for your computes based on computing power, memory, storage, networking capabilities, and other factors.
+A managed EC2 fleet is a set of virtual computes that Amazon GameLift Servers owns and operates on your behalf and based on your configuration choices. Computes are Amazon Elastic Compute Cloud (Amazon EC2) instances that are physically located in AWS Regions or Local Zones. When you create a fleet, you choose an EC2 instance type for your computes based on computing power, memory, storage, networking capabilities, and other factors.
@@ -13 +13 @@ A managed EC2 fleet is a set of virtual computes that Amazon GameLift owns and o
-With a managed EC2 fleet, you upload your game server build to Amazon GameLift. When you create a fleet, the service deploys your build to fleet computes and launches game server processes. Each launched game server process establishes a connection to the Amazon GameLift service and reports readiness to host a game session.
+With a managed EC2 fleet, you upload your game server build to Amazon GameLift Servers. When you create a fleet, the service deploys your build to fleet computes and launches game server processes. Each launched game server process establishes a connection to the Amazon GameLift Servers service and reports readiness to host a game session.
@@ -15 +15 @@ With a managed EC2 fleet, you upload your game server build to Amazon GameLift.
-In addition to fleet deployment, Amazon GameLift handles the following host management tasks so you don't have to: 
+In addition to fleet deployment, Amazon GameLift Servers handles the following host management tasks so you don't have to: 
@@ -19 +19 @@ In addition to fleet deployment, Amazon GameLift handles the following host mana
-  * Handles authentication for communication between server processes and the Amazon GameLift service.
+  * Handles authentication for communication between server processes and the Amazon GameLift Servers service.
@@ -32 +32 @@ See these topics about how to set up and maintain managed EC2 fleets:
-  * [Development roadmap for hosting with Amazon GameLift managed EC2](./gamelift-roadmap-managed.html)
+  * [Development roadmap for hosting with Amazon GameLift Servers managed EC2](./gamelift-roadmap-managed.html)
@@ -34 +34 @@ See these topics about how to set up and maintain managed EC2 fleets:
-  * [Create an Amazon GameLift managed EC2 fleet](./fleets-creating.html)
+  * [Create an Amazon GameLift Servers managed EC2 fleet](./fleets-creating.html)
@@ -36 +36 @@ See these topics about how to set up and maintain managed EC2 fleets:
-  * [Scaling game hosting capacity with Amazon GameLift](./fleets-manage-capacity.html)
+  * [Scaling game hosting capacity with Amazon GameLift Servers](./fleets-manage-capacity.html)
@@ -38 +38 @@ See these topics about how to set up and maintain managed EC2 fleets:
-  * [Customize your Amazon GameLift EC2 managed fleets](./fleets-design.html)
+  * [Customize your Amazon GameLift Servers EC2 managed fleets](./fleets-design.html)
@@ -40 +40 @@ See these topics about how to set up and maintain managed EC2 fleets:
-  * [Update an Amazon GameLift fleet configuration](./fleets-editing.html)
+  * [Update an Amazon GameLift Servers fleet configuration](./fleets-editing.html)
@@ -47 +47 @@ See these topics about how to set up and maintain managed EC2 fleets:
-For managed fleets, Amazon GameLift sets up the fleet resource and also deploys a set of compute resources with your game server software installed and running. When the creation workflow is complete and successful, the fleet has one active EC2 instance in the fleet home Region and one each in the fleet's remote locations. All instances have game are ready to host game sessions.
+For managed fleets, Amazon GameLift Servers sets up the fleet resource and also deploys a set of compute resources with your game server software installed and running. When the creation workflow is complete and successful, the fleet has one active EC2 instance in the fleet home Region and one each in the fleet's remote locations. All instances have game are ready to host game sessions.
@@ -49 +49 @@ For managed fleets, Amazon GameLift sets up the fleet resource and also deploys
-  1. Amazon GameLift creates the fleet resource in the fleet's home Region and sets desired capacity in each location to one (1) instance. Fleet and location status is set to **New**. 
+  1. Amazon GameLift Servers creates the fleet resource in the fleet's home Region and sets desired capacity in each location to one (1) instance. Fleet and location status is set to **New**. 
@@ -51 +51 @@ For managed fleets, Amazon GameLift sets up the fleet resource and also deploys
-  2. Amazon GameLift begins writing events to the fleet event log.
+  2. Amazon GameLift Servers begins writing events to the fleet event log.
@@ -53 +53 @@ For managed fleets, Amazon GameLift sets up the fleet resource and also deploys
-  3. Amazon GameLift sets fleet status to **Downloading** and begins preparing the game server software for deployment.
+  3. Amazon GameLift Servers sets fleet status to **Downloading** and begins preparing the game server software for deployment.
@@ -61 +61 @@ For managed fleets, Amazon GameLift sets up the fleet resource and also deploys
-  4. Amazon GameLift sets the fleet status to **Building** , configures fleet hardware, and allocates one EC2 instance for each fleet instance. 
+  4. Amazon GameLift Servers sets the fleet status to **Building** , configures fleet hardware, and allocates one EC2 instance for each fleet instance. 
@@ -63 +63 @@ For managed fleets, Amazon GameLift sets up the fleet resource and also deploys
-  5. Amazon GameLift sets the fleet status to **Activating**. Launches a game server process on each instance (based on the fleet's runtime instructions) and tests connectivity between the build and the Amazon GameLift service. 
+  5. Amazon GameLift Servers sets the fleet status to **Activating**. Launches a game server process on each instance (based on the fleet's runtime instructions) and tests connectivity between the build and the Amazon GameLift Servers service. 
@@ -65 +65 @@ For managed fleets, Amazon GameLift sets up the fleet resource and also deploys
-  6. When game server processes on each instance establish a connection and report readiness to host game sessions, Amazon GameLift sets fleet and location statuses to **Active**. At this point, the fleet is considered ready to host game sessions.
+  6. When game server processes on each instance establish a connection and report readiness to host game sessions, Amazon GameLift Servers sets fleet and location statuses to **Active**. At this point, the fleet is considered ready to host game sessions.