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AWS gamelift documentation change

Service: gamelift · 2025-03-10 · Documentation low

File: gamelift/latest/developerguide/disaster-recovery-resiliency.md

Summary

Updated product references from 'Amazon GameLift' to 'Amazon GameLift Servers' across multiple sections, adjusted document title, and maintained focus on disaster recovery/resiliency features.

Security assessment

Changes are product name clarifications (adding 'Servers') and general documentation updates. No security vulnerabilities, patches, or new security features are mentioned. The content remains focused on resilience and availability best practices.

Diff

diff --git a/gamelift/latest/developerguide/disaster-recovery-resiliency.md
index 3f41bb37b..4dc35c38e 100644
--- a/gamelift/latest/developerguide/disaster-recovery-resiliency.md
+++ b/gamelift/latest/developerguide/disaster-recovery-resiliency.md
@@ -3 +3 @@
-[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Developer Guide](gamelift-intro.html)
+[Documentation](/index.html)[Amazon GameLift](/gamelift/index.html)[Hosting Guide](gamelift-intro.html)
@@ -5 +5 @@
-# Resilience in Amazon GameLift
+# Resilience in Amazon GameLift Servers
@@ -7 +7 @@
-If you're using Amazon GameLift FleetIQ as a standalone feature with Amazon EC2, see [Security in Amazon EC2](https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-security.html) in the _Amazon EC2 User Guide_.
+If you're using Amazon GameLift Servers FleetIQ as a standalone feature with Amazon EC2, see [Security in Amazon EC2](https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-security.html) in the _Amazon EC2 User Guide_.
@@ -13 +13 @@ For more information about AWS Regions and Availability Zones, see [AWS global i
-In addition to the AWS global infrastructure, Amazon GameLift offers the following features to help support your data resiliency needs:
+In addition to the AWS global infrastructure, Amazon GameLift Servers offers the following features to help support your data resiliency needs:
@@ -15 +15 @@ In addition to the AWS global infrastructure, Amazon GameLift offers the followi
-  * **Multi-region queues** – Amazon GameLift game session queues are used to place new game sessions with available hosting resources. Queues that span multiple Regions are able to redirect game session placements in the event of a regional outage. For more information and best practices on creating game session queues, see [Customize a game session queue](./queues-design.html).
+  * **Multi-region queues** – Amazon GameLift Servers game session queues are used to place new game sessions with available hosting resources. Queues that span multiple Regions are able to redirect game session placements in the event of a regional outage. For more information and best practices on creating game session queues, see [Customize a game session queue](./queues-design.html).
@@ -17 +17 @@ In addition to the AWS global infrastructure, Amazon GameLift offers the followi
-  * **Automatic capacity scaling** – Maintain the health and availability of your hosting resources by using Amazon GameLift scaling tools. These tools provide a range of options that let you adjust fleet capacity to fit the needs of your game and players. For more information on scaling, see [Scaling game hosting capacity with Amazon GameLift](./fleets-manage-capacity.html).
+  * **Automatic capacity scaling** – Maintain the health and availability of your hosting resources by using Amazon GameLift Servers scaling tools. These tools provide a range of options that let you adjust fleet capacity to fit the needs of your game and players. For more information on scaling, see [Scaling game hosting capacity with Amazon GameLift Servers](./fleets-manage-capacity.html).
@@ -19 +19 @@ In addition to the AWS global infrastructure, Amazon GameLift offers the followi
-  * **Distribution across instances** – Amazon GameLift distributes incoming traffic across multiple instances, depending on fleet size. As a best practice, games in production should have multiple instances to maintain availability in case an instance becomes unhealthy or unresponsive.
+  * **Distribution across instances** – Amazon GameLift Servers distributes incoming traffic across multiple instances, depending on fleet size. As a best practice, games in production should have multiple instances to maintain availability in case an instance becomes unhealthy or unresponsive.
@@ -21 +21 @@ In addition to the AWS global infrastructure, Amazon GameLift offers the followi
-  * **Amazon S3 storage** – Game server builds and scripts that are uploaded to Amazon GameLift are stored in Amazon S3 using the Standard storage class, which uses multiple data center replications to increase resilience. Game session logs are also stored in Amazon S3 using the Standard storage class.
+  * **Amazon S3 storage** – Game server builds and scripts that are uploaded to Amazon GameLift Servers are stored in Amazon S3 using the Standard storage class, which uses multiple data center replications to increase resilience. Game session logs are also stored in Amazon S3 using the Standard storage class.